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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ocean Warrior
![]() Join Date: Apr 2007
Location: in my sub
Posts: 2,741
Downloads: 47
Uploads: 0
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in a MP game i managed to get up to 100m of a DD (fired a torp at 500m) and then swift by him without getting hit, eventualy he did got hit by the torpedo
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#2 |
Ocean Warrior
![]() Join Date: Jul 2007
Location: Kalamazoo, MI
Posts: 3,243
Downloads: 108
Uploads: 0
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im still waiting on the update on the beta that was announced...
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#3 |
Ensign
![]() Join Date: Apr 2005
Location: Poland
Posts: 226
Downloads: 138
Uploads: 0
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Greeat mod. I hope that soon we have a campaing
![]() I have one question. Could you do that AA guns on S-boat can shoot to the enemy ships and to the aircraft as well ?? |
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#4 |
XO
![]() Join Date: Oct 2006
Posts: 425
Downloads: 52
Uploads: 0
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I found my goof on why I could not shoot the guns, DUhhhh stupid me.
The lookouts are not in the correct position, there were two, one faced forward on the port platform just behind the bridge,, the other faced aft and stood on the port platform behind the bridge. OK being a stuffy purest ,, sorry, but on a note,, THIS is so fun and is a whole new game,, no longer slowly sneaking up,, now it is a pure rush!!!! get in, attack , plan by the seat of your pants, and CHARGE!!!!! |
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#5 | |
Stowaway
Posts: n/a
Downloads:
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#6 |
Navy Dude
![]() Join Date: Aug 2005
Posts: 177
Downloads: 23
Uploads: 0
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I've found this site:
http://www.prinzeugen.com/SBOATIND.htm Seems to have some good information hope it could help you mikhayl I've found some reference in Wikipedia too |
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