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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Seaman
![]() Join Date: Mar 2005
Posts: 34
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Not holding my breath but there may be hope for the radar yet:
This is one of the screenies for the upcoming add-on: ![]()
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#2 | |
Silent Hunter
![]() Join Date: Apr 2005
Location: Riverside, California
Posts: 3,610
Downloads: 41
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That's a German radar set. Has absolutely nothing to do with the American ones.
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#3 | |
Seaman
![]() Join Date: Mar 2005
Posts: 34
Downloads: 56
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You may know more about the add-on than I do. Thought this might provide a ray of hope...it wasn't meant to be a pointless post ![]() |
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#4 | |
Silent Hunter
![]() Join Date: Apr 2005
Location: Riverside, California
Posts: 3,610
Downloads: 41
Uploads: 5
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#5 | |
Seaman
![]() Join Date: Mar 2005
Posts: 34
Downloads: 56
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In his first post Quagmire asked whether the numerical range display from SH3 could be imported into SH4. By the look of that screen shot, we may have a working range readout for the German subs in SH4. Given the talent in this community and some of the amazing mods that have been achieved with SH3 and SH4, maybe this will open the door for someone to place that readout window onto the existing radar models for US subs (PPI, A-scope or both). In the absence of a range unit 3D model, the placement of this readout may not be historically accurate but at least we would have the benefit of getting numerical radar ranges as was the case in RL. I don't know if the game engine will handle the German radar the same as the US one - if it doesn't then it may not be possible. But if it does, then maybe it can. |
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#6 |
Pacific Thunder
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I'm with you. In SH I (SHCE) it was possible and very satisfying to target and sink a target with radar only... under heavy fog... etc
Maybe the Dev's will add <cough> an 'Imperial' readout <cough> for us Pacific guys in the Add-on. I have not given up hope on a number of things. I'll put this on my 'wish list' along with the reefs surrounding Truk Lagoon ... and also the Panama Canal (or a way to cross the Isthmus of Panama... I don't care if it is a virtual crossing between the Atlantic <---> Pacific CZ by phone or in a pop up window) Art |
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#7 |
Planesman
![]() Join Date: Mar 2002
Posts: 184
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I think the devs were thinking you'd click the send range to tdc button to have the exact range. Manually setting range on the tdc is not easy. The SH3 topedo settings were modeled to be manually entered.
Or, maybe I'm thinking of sonar. I've started a new campaign from '41 and haven't been fitting with radar. And, I haven't had much scope time lately. Last edited by cmdrk; 02-01-08 at 04:26 PM. |
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#8 | |
Samurai Navy
![]() Join Date: May 2007
Location: cfgdatsimZOMGddstgasns
Posts: 571
Downloads: 21
Uploads: 1
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EDIT: Ridgeback was to quick for me ^^ everyone please pretend my post was one up from here. |
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