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Old 01-30-08, 04:22 AM   #1
Stary Wuj
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Thank You, it's really work fine (accurate) with stadimeter ?
Just courious

Best Regards

Stary Wuj

PS. Very helpfull indeed.
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Old 01-30-08, 04:33 AM   #2
sergbuto
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Isn't that cool? I am edicted to a large opening in the periscope view since SH2 times.
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Old 01-30-08, 09:11 AM   #3
Donner
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Great mod!

I decided to try this mod without CapnScurvy Range fix manual. And it is a vast improvement for those that want to use the target's mast height to determine range.

Well done again WernerSobe!!
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Old 01-30-08, 09:19 AM   #4
Topo65
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GOOD JOB! Downloading!!!!

Thx, WernerSobe!!!!
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Old 01-30-08, 09:37 AM   #5
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Just download, will try later!
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Old 01-30-08, 10:14 AM   #6
Meridian
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Just installed and tried it but i'm getting a large translucent rectangle in the middle of the image. I assume this is something to do with screen rez but I can't remember the fix.

I'm running at 1680x1050.


EDIT: Just realised that it only shows in the lowered position. Works fine when it's raised.
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Old 01-30-08, 11:22 AM   #7
Donner
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Quote:
Originally Posted by Meridian
Just installed and tried it but i'm getting a large translucent rectangle in the middle of the image. I assume this is something to do with screen rez but I can't remember the fix.

I'm running at 1680x1050.


EDIT: Just realised that it only shows in the lowered position. Works fine when it's raised.
Yes, that's the 3d "mask" for the periscope well. It is a small glitch, but very minor...doesn't take away from the brilliance of this mod.
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Old 02-17-08, 01:00 PM   #8
CapnScurvy
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Quote:
Originally Posted by Donner
Great mod!

I decided to try this mod without CapnScurvy Range fix manual. And it is a vast improvement for those that want to use the target's mast height to determine range.

Well done again WernerSobe!!
I've been sceptical about changing the Zoom within the periscope or TBT because so many folks like the "Realism" factor. As with other replies within this thread, people are questioning the authinticity of what is the correct view of the real life periscope? In my opinion (if it helps in game play) go for it!!! We seem to forget this is still just a game, no true lives will be lost or saved with its use. Having it fun is a key object. So my hats off to you WernerSobe!! I've wanted to change the view to help in range finding but being the new guy on the block seems to create a fair amount of controrversy with a different approach.

One thing I was concerned about is wether your tweaks did anything to skew the manual range finding. I'm happy to say it did not. There are other ways of fooling with the Camera.dat file that will create problems for the Stadimeter, but you avoided those tweaks!!

I thought I would run a couple of tests on range finding and the below picture shows the Carrier Shokaku with the stock game file mast height of 29 meters. The Stadimeter image is at the only mast worth considering to mark, with a previous range to target of 1231 meters showing in the PK. (I like the wide field of view, and of course the dramatic zoomed effect.) The actual range to target in this stationary ships test is 1384 meters. That's a 153 meter difference.




The next image shows the Ship Centered, Accuracy Fix running in the stock game with a much improved found range of 1387 meters. (I decided to set the correct mast height of 32.5 meters for the top of the flag.) That's just 3 meters off the correct range of 1384.





As you can tell, the ability to "see" the mast top is a great improvement. However, the trouble of having incorrect mast heights within the stock game is still the basic problem. Lately I've been working on trying to keep up with the various changes that RSRDC PIII has come up with and it seems every time I'm almost finished with the latest patch another comes out. I see a new patch was released yesterday. I don't mind too much but, I would like to release a new stock edition of SCAF. I just have not had time to finish the job, when the dog wages the tail.......

Werner, I'm going to send you a PM regarding the black image of the scope when it's in the rest position. It should help in creating the all dark image that is desired.
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Old 01-31-08, 11:43 AM   #9
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Quote:
Originally Posted by sergbuto
Isn't that cool? I am edicted to a large opening in the periscope view since SH2 times.
Íè÷òî íå íîâî ïîä Ëóíîé ...
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