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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Commodore
![]() Join Date: May 2007
Posts: 629
Downloads: 39
Uploads: 0
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![]() Sorry to be off topic, that just a terrific shot which is now my wallpaper on my notebook. ![]()
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#2 |
Lucky Jack
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@kyle
This was a test scene.dat that kriller2 worked on after Dave passed. The rest of it is Dave's creation. It is the same one you can get on the ROW thread if you do not have it already. This is also with PPF turned on....no grainy effect.
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#3 |
Eternal Patrol
![]() Join Date: May 2004
Location: Aeoteroa
Posts: 7,382
Downloads: 223
Uploads: 1
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SH4 is the best looking game to ever come out. Thats what got me hooked first, its a piece of artwork. Its the type of game your girlfriend/wife will even admire for its looks!
![]() Anyways i play both SH3/GWX/OLC. SH4 TM/RSRDC Tis better to have the whole cake than just half ![]() |
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#4 |
Ace of the Deep
![]() Join Date: Jul 2002
Posts: 1,134
Downloads: 93
Uploads: 0
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First, what is OLC? I am playing GWX2 with JSGME, SH3 Commander, SH3 Gen, and SH3 Patrol. I know what is WAC and NYGM. OLC?
Second, let's assume that I am comfortable with GWX2 and comptently approach and attack convoy and evade escorts, then is getting started with SH4 fairly straight forward? I mean I had a big learning curve with GWX and differences from earlier games, but I understand that SH3/SH4 are basically the same engine when it comes to game play (sensor, AI behavior, ship and damage modeling). So, will SH4 be something I can just jump right into after getting the game and mods installed or will I have weeks of learning curves to climb? Thanks.
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War games, not wars! --- Only a small few profit from war (that should not stand)! |
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#5 |
Ace of the Deep
![]() Join Date: Jul 2002
Posts: 1,134
Downloads: 93
Uploads: 0
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Did the latest version of SH4 1.4 get rid of the DVD in the drive requirements?
Not a big one, but just a little convenience. Thanks.
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War games, not wars! --- Only a small few profit from war (that should not stand)! |
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#6 | |
Lucky Jack
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__________________
“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#7 | |
Lucky Jack
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__________________
“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#8 |
Planesman
![]() Join Date: Mar 2002
Posts: 184
Downloads: 3
Uploads: 0
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Maybe someone can confirm this, but isn't shipping traffic handled differently. Wasn't SH3 more random while SH4 generates shipping at one port and send them to another port?
Also the TM mod has the keyboard mappings closer to SH3 - for easier transitions. |
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#9 | |
Eternal Patrol
![]() Join Date: May 2004
Location: Aeoteroa
Posts: 7,382
Downloads: 223
Uploads: 1
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Latest version is 1.2.0 Go here to read more about it and see pics of the mod. http://www.subsim.com/radioroom/showthread.php?t=124639 |
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