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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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View Poll Results: The better game? | |||
Silent Service (Amiga Version) |
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10 | 18.52% |
Silent Hunter |
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44 | 81.48% |
Voters: 54. You may not vote on this poll |
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#2 |
Helmsman
![]() Join Date: May 2001
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The last versions of SS I ran were SS1 for the Commodore 64 and SS2 for the IBM PC (CGA graphics, later SVGA.) I think you'd like Silent Hunter for the atmosphere, I think it's a excellent simulation, better than it's younger brothers.
Christopher |
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#3 |
Engineer
![]() Join Date: Jan 2008
Location: Lübeck
Posts: 211
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I'd like to play Silent Hunter again, unfortunately it crashes at random times in my dosbox (DOS4GW Protection Fault)
![]() As for Silent Service, I originally played it on the c64 but I really enjoyed the Amiga version later. Both are freely available and run perfectly in CCS and WinUAE.
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#4 | |
Ace of the Deep
![]() Join Date: Jan 2002
Location: London, England
Posts: 1,144
Downloads: 54
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Nemo
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"I'm afraid there is no disguising the fact that King's obsession with the Pacific and the Battle of Washington cost us dear in the Battle of the Atlantic". Sir John Slessor GCB, DSO, MC, DL AOC-in-C Coastal Command RAF ___________________________________________ |
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#5 |
Eternal Patrol
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Silent Hunter is far better. In Silent Service you command only a Gato, and you drag it all around the Pacific from your base at Pearl Harbor. In Silent Hunter you can start at any historical base at any time during the war, and command any historical submarine, including S-boats and the big V-boats. Also, Silent Hunter included task forces with battleships (SS had no big ships, and SSII only added aircraft carriers).
SS was great when it was all there was, but SH wins by a mile.
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#6 | |
Fleet Admiral
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#7 |
Engineer
![]() Join Date: Jan 2008
Location: Lübeck
Posts: 211
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True in all respects. However, Silent Service was released 11 years earlier. That's an eternity for computer games at that time. (I might as well argue that SH3 is better than SH1!). Silent Service was extremely original at that time and the first submarine simulation in this kind that I know of. Actually Silent Hunter very much copies the Interface (Different stations on function keys).
I may be biased, but thus my vote goes to Silent Service, too ![]()
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#8 | |
Ace of the Deep
![]() Join Date: Jan 2002
Location: London, England
Posts: 1,144
Downloads: 54
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![]() Quote:
Nemo
__________________
"I'm afraid there is no disguising the fact that King's obsession with the Pacific and the Battle of Washington cost us dear in the Battle of the Atlantic". Sir John Slessor GCB, DSO, MC, DL AOC-in-C Coastal Command RAF ___________________________________________ |
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#9 | |
Eternal Patrol
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#10 | |
Fleet Admiral
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![]() Those were the days.
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#11 |
Ace of the Deep
![]() Join Date: Aug 2007
Location: Tulsa, OK
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I played all of the above and I still like SH1/CE the best. I still miss the SD A-Scope in SH4. I'm hoping that someone figures out how to mod one into the con.
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#12 |
Grey Wolf
![]() Join Date: Jun 2003
Location: Manchester UK
Posts: 944
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I think they were all good, some things in SH1 like raiding harbours and recon missions were good, in SH2 if there were ships in a harbour they had to be scripted there by the mission author.
For its time SS and SH1 were very good, as mentioned above there weren't many subsims if any then, when I got SH2 I thought, "Wow this is mega," then SH3 was released with even better graphics, but I wish there were some things from SH2 in it. I stopped playing SH3 as I changed my PC for a notebook and it didn't run too good. I have SH4 but I'm hoping to get a decent desktop PC again soon, I recently installed SH2 and DC again on my notebook and I'm enjoying them again, but after the long break from them I'm very rusty. Col.
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#13 |
Fleet Admiral
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I loved coming across the Japanese subs. They were sure hard to hit though.
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#14 |
Grey Wolf
![]() Join Date: Jun 2003
Location: Manchester UK
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Hi Niki,
Yeh those Jap subs in SH1 were hard to hit but they never seemed to be aggressive, they just dived if you didn't manage to hit them in time if I remember right. Col
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#15 | |
Fleet Admiral
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