![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Ocean Warrior
![]() Join Date: May 2007
Posts: 2,689
Downloads: 34
Uploads: 0
|
![]()
You can do it in SH3 if you turn off the TDC and set the speed to 0, then the gyro angle can be controlled directly by rotating the bearing to target dial in the TDC.
![]()
__________________
"Enemy submarines are to be called U-Boats. The term submarine is to be reserved for Allied under water vessels. U-Boats are those dastardly villains who sink our ships, while submarines are those gallant and noble craft which sink theirs." Winston Churchill |
![]() |
![]() |
![]() |
#2 | |
Grey Wolf
![]() Join Date: May 2006
Location: BA8758, or FN33eh for my fellow hams.
Posts: 833
Downloads: 0
Uploads: 0
|
![]() Quote:
I haven't done it lately, but I did do it back when I first started manual targeting.
__________________
The U-Boat Commander of Love |
|
![]() |
![]() |
![]() |
#3 |
Seaman
![]() Join Date: May 2005
Location: South Shore,Ma.
Posts: 33
Downloads: 0
Uploads: 0
|
![]()
Thanks klh for this nice updated manual. Very professional looking! (as was the first edition). Your simple but detailed approach has spiked my interest in taking the time to really learn this fine tool. Printing it off tonight as it will have a permanent spot on the shelf next to my U boat Commander's Handbook.
Still hope to see a nice supplemental "Angriffscheibe Workbook" to nail home all the examples in your handbook for us aspiring Kaleuns wanting to take it to the next level in immersion. ![]() ![]() ![]() Eric |
![]() |
![]() |
![]() |
#4 | |
Der Alte
Join Date: Jan 2002
Location: Indiana, USA
Posts: 227
Downloads: 200
Uploads: 0
|
![]() Quote:
|
|
![]() |
![]() |
![]() |
#5 | |
Silent Hunter
![]() Join Date: Dec 2004
Location: AN9771
Posts: 4,904
Downloads: 304
Uploads: 0
|
![]()
I finally made my own 'hardcopy' version of the KM Angriffscheibe yesterday from Hitman's files. Although Joegrundman and OLC put one also in their mods, there's nothing better than holding one in your hands and using it, IMHO.
I have a question about one of the pointers. On the side with the compass wheels there is the pointer used for setting scope bearing, IIRC "Angriff kurs". (attack course, or perhaps attack bearing) On it are 2 symbols, one on either end of the pointer. The text "Vorh. Bug" on one side indicates it has to do with the bow (of Uboot or target i don't know), and the other with the stern "Vorh. Heck". Does anybody have an idea how both symbols/texts fit into the use of these disks. When should one use the bow-side as scope bearing, and when the other. I suspect it has to do with bow and stern torpedo shots. But I can't quite figure it out. Something in the handbuch/manual v2 I would like to make a remark about. Page 9, Example 3 Sorry, I couldn't make a good copy of that page, provided text only to show what it's about. Check the manual for uboot-target drawing. Quote:
|
|
![]() |
![]() |
![]() |
#6 |
Ocean Warrior
![]() Join Date: May 2007
Posts: 2,689
Downloads: 34
Uploads: 0
|
![]()
In the early version of the templates for that tool there was a silght error in the location of the two ship images labelled Vorh. Heck and Vorh. Bug, as the tool wasn't yet fully understood by us at subsim. Later Hitman managed to obtain the actual KM manual for the tool, and since then has shared how to use it with any who ask.These two features are intended to interact with the Vorhalt arm, that is the funny shaped wheel. The locations of the two boat images should be such that the short tails on each boat will neatly indicate a position on the Vorhalt wheel.Once you have an intercept course, and have gathered your necesssary data, you use slide rules to calculate the necessary lead angle (vorhalt) to hit the target. You then set the vorhalt arm to show the AOB of the target at the moment of firing. You then set the bearing indicator to show the correct lead angle on the vorhalt arm, taking into account whether it is a Bow (Bug) or Stern (Heck) shot, and read off the opposite side of the arm the course that you should follow to be able to shoot the target with a 000 gyro angle. Alternatively the difference between your course at the moment of firing and the indicated lead angle course is the gyro angle you should use
__________________
"Enemy submarines are to be called U-Boats. The term submarine is to be reserved for Allied under water vessels. U-Boats are those dastardly villains who sink our ships, while submarines are those gallant and noble craft which sink theirs." Winston Churchill |
![]() |
![]() |
![]() |
#7 | |
Silent Hunter
![]() Join Date: Dec 2004
Location: AN9771
Posts: 4,904
Downloads: 304
Uploads: 0
|
![]() Quote:
I'm not too happy about my transparent parts anyway. Because they are inktjet transparencies they have one rough side that makes air bubbles a certainty when laminating. Unfortunately the hinge is allready glued together. |
|
![]() |
![]() |
![]() |
#8 | |
Der Alte
Join Date: Jan 2002
Location: Indiana, USA
Posts: 227
Downloads: 200
Uploads: 0
|
![]() Quote:
|
|
![]() |
![]() |
![]() |
#9 | ||
Silent Hunter
![]() Join Date: Dec 2004
Location: AN9771
Posts: 4,904
Downloads: 304
Uploads: 0
|
![]() Quote:
The trick is as follows: I assume you have the middle and inner disks set in a certain way based on a previous 'small angle' calculation. And on one of them is a number that is pointing to a location on the angle disk that represents an angle smaller than 5.7 degrees (left of 90 degrees). The trick is first to 'memorize' this angle position 'in the disk' by aligning the extra pointer tool to it. Now you are free to move the middle wheel to use as a alternative angle wheel. Why? Because the sine of small angles is quite proportional to the angle itself. You should line up the outside 6000m mark on the yellow distance/speed disk to the 6 degrees angle mark on the darkbrown angle disk. And see where the extra pointer tool intersects the yellow disk scale. There is the angle that is smaller than 5.7 degrees. Note ofcourse!!, this angle would be below 5.7 degrees, but can just as easily mean below 0.57 or 0.057 based on the calculation that lead to it. The disks can't tell the difference between 0.01, 0.1, 1, or 10 and so on. You should know which one is right! |
||
![]() |
![]() |
![]() |
#10 | |
Seaman
![]() Join Date: May 2005
Location: South Shore,Ma.
Posts: 33
Downloads: 0
Uploads: 0
|
![]() Quote:
Very interesting discussions....now to go figure out what the hell you're all talking about:hmm: |
|
![]() |
![]() |
![]() |
#11 | ||
Seaman
![]() Join Date: May 2005
Location: South Shore,Ma.
Posts: 33
Downloads: 0
Uploads: 0
|
![]() Quote:
![]() I'm hooked. It's like a game within a game. |
||
![]() |
![]() |
![]() |
#12 |
Der Alte
Join Date: Jan 2002
Location: Indiana, USA
Posts: 227
Downloads: 200
Uploads: 0
|
![]()
I have published a new version of the Angriffscheibe Handbuch (version 3). You can find the link at the top of this thread, or on my filefront page.
This revision is a major rewrite (32 pages), and now includes 18 examples of how to use the disc. It is formatted to be printed into a booklet (with a front and back cover). It incorporates some changes to our understanding of how the disc was likely used by the Kriegsmarine. I must give special thanks and recognition to Joegrundman and Hitman for their help and advice. If you haven't already, go full manual TDC and "be more aggressive"! |
![]() |
![]() |
![]() |
#13 |
Commander
![]() Join Date: Sep 2004
Posts: 462
Downloads: 62
Uploads: 0
|
![]()
Just downloaded . . . wow what a big update! Thanks for this new and improved version, klh.
|
![]() |
![]() |
![]() |
#14 |
Medic
![]() Join Date: Sep 2004
Location: Girona - Catalunya
Posts: 164
Downloads: 5
Uploads: 0
|
Master
Just downloaded. You are a Master of Trigonometry
![]() ![]()
__________________
![]() Navigare necesse est, vivere non est necesse Navegar 'es necessari. Viure no |
![]() |
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|