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Old 01-17-08, 11:45 PM   #1
snwcrsh
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Thank you for the fast answers, Kaleuns!

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Originally Posted by GoldenRivet

to answer question 1: Sound travels much further in water than it does through the air. The hydrophone will always give you sound contact over the horizon and beyond visual range. You will hear a target on hydrophones long before you will be capable of seeing it with the naked eye. As far as the accuracy goes, that depends entirely upon the user. You will notice that depending on the range to the contact, the sound of the particular contact might cover an arc of perhaps 5 or 10 degrees on the hydrophon screen. also contacts can blend in together if there is a great number of them in a tight grouping making it hard for you to single them out from the noise clutter.
I am aware that the hydrophone has a much better range, it was only about the accuracy. And of course it depends on what marks i actually make when listening to it. But I was rather referring tho that sonar dude. How accurate will he perform. Probably a petty officer with Radio/Sonar skill would be better?


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Originally Posted by GoldenRivet
2) Blinking lights? Perhaps this is a simple matter of something in the command room getting in between you and the light as the boat rocks back and forth. if even the smallest object gets between your point of view and the light, the light source will appear to go dim... try viewing the light from a different angle and it should stop "blinking"
It definitely wasn't the angle, nor did it look in any way like a glitch: The lights that turn red/white sometimes blink, 1 second on, 1 second off. Sometimes in red and sometimes in white status. The one at the Captain's bed blinks as well, it looks rather scripted to my eye.


Quote:
Originally Posted by GoldenRivet
4) due to the hard coded constraints of Silent Hunter 3 the modders have no way of changing this side effect without Ubisoft's SDK program.
Thought so - thanks for the help!
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Old 01-18-08, 12:08 AM   #2
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perhaps the blinking lights in the sub is a video card issue... you might try the latest drivers for your card.

thats the only two reasons i can think of that they would blink on and off red and white... video card drivers or something in the way of the lights.

there is a third possiblity, Bernard is playing with the light switch :rotfl:

FYI: in case you didnt know ill save others from explaining - bernard is the fictional character all of us blame wierd occurances and sometimes our own mistakes on.
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Old 01-18-08, 12:23 AM   #3
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Hmm. I am not convinced this is a video glitch. I will look more closely, but I think they even fade when changing state -- this would be one weird glitch...

I was starting to wonder about Bernard but I figured I'd learn about him sooner or later. Guess it's sooner. He must have really nifty skills if he can fool with my bridge lights in this manner. Ill make a video of it... coming soon...
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Old 01-18-08, 12:39 AM   #4
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The blinking lights is a hard coded bug that can't be fixed with the type IX subs.
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Old 01-18-08, 12:42 AM   #5
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Quote:
Originally Posted by HW3
The blinking lights is a hard coded bug that can't be fixed with the type IX subs.
does this affect all users?

I have not noticed this, but then again i have not spent a great deal of time in the IX type either.

good heads up HW3
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Old 01-18-08, 11:49 AM   #6
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I have it in the type IXB I'm running in WAW 3. I seem to remember this coming up quite awhile back and no solution being found for it.
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