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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ace of the Deep
![]() Join Date: Aug 2007
Location: Tulsa, OK
Posts: 1,016
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Very true. If you use the extrernal camera, look at yourself from the target's point of view on a night approach. You can see the bow wake on your boat pretty far out... especially in rough seas.
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MJS USS Batfish Volunteer/Reenactor www.ss310.com www.ussbatfish.com Communism killed over 100M people and all that I got was this lousy signature.* *http://www.hawaii.edu/powerkills/COM.ART.HTM |
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#2 |
Navy Seal
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I would recommend that you unhook Trigger Maru for now and learn the game stock first. RSRD and ROW would be fine as they don't make the game more difficult. But TM is graduate school for sub skippers, not first grade. Don't worry, it will wait until you're ready. Duci is preparing a nice airplane depth charge party for you at periscope depth when you're expecting it least!:rotfl:
But refine your technique on DDs without fangs first, then move up. You can't learn anything by getting killed instantly. ![]()
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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#3 |
Rear Admiral
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Yeah i have to admit, if you don't know what your doing or don't have alot of sub simming experience under your belt, you can get shacked very easily in TM. ALthough i think most anyone here who's been around awhile will find it a piece of cake.
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#4 |
Navy Seal
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Also, trying to "keep up" submerged is somewhere between insane and suicidal!
If destroyers can see you well on the surface, then they can hear you even better when you're doing 9kt underwater. I wouldn't even try that. The rule is, once a sub is underwater, it's only slightly more mobile than the average mine. So you need to get in position on the surface. Generally the best way is just trying to predict where the convoy will be in x number of hours based on their speed and heading, and head for that spot at top speed while laying out a course that keeps you away from that convoy. Adjust as many times as needed. I don't find it hard to keep out of sight of destroyers. I'm much more challenged by keeping off their sonar, actually. Which is why I've sharpened my surface tactics and don't dive until it's absolutely neccesary (and with experience, you usually get a good feel for when that time is). Battling destroyers is absolutely pointless unless you're caught with no other escape. It's a lot easier to get them in SH4 (and III) than in real life, unrealistically so, but really the point is - your sub is always safer when you go deeper. You stand a much better chance of losing them in the long run. And once a convoy is alerted, it will be trying to evade you anyway. Best to retreat, reorganize and try to surprise them again later than trying to chase them while they're purposely trying to dodge you. |
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#5 |
Ensign
![]() Join Date: Mar 2005
Location: Gent, Belgium
Posts: 228
Downloads: 94
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Also, during night attacks, try to position yourself so that the enemy have the moon behind them. In real life, this makes you harder to spot (don't know if this is modelled in the game), and in the game it makes it easier for you to see them.
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Rock 'n' roll is the only religion that will never let you down |
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