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#1 | |
Planesman
![]() Join Date: Apr 2005
Location: Sweden
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Bad idea! I think that you risk giving your position away if you ping and a DD is close. I know i wouldnt! /VV
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#2 |
Ace of the Deep
![]() Join Date: Sep 2006
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As soon as you get a ship sighted message check your depth under keel incase you need to dive. Do it regularly anyway as you go along. Also you can check when the depth charges are exploding as the sound will be disguised as well as of course your e-motor noise.
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#3 | |
Captain
![]() Join Date: May 2007
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#4 |
Samurai Navy
![]() Join Date: Oct 2007
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Actually ingame pinging the bottom wont give away your position.It is undetectable by the enemy,also firing torps or blowing ballast wont be detected by enemy.In RL it was detectable.
I dont blow ballast or pingig if enemy is nearby something like honor rule ![]() Gwx 1.03 here but i think this thigs are hardcoded and are present in 2.0
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#5 | |
Planesman
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IIRC the manual says something about that you have to be carefull with the pinging when escorts are close, but I could be wrong. /VV
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#6 |
Samurai Navy
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Well i heard it from around here and tested it with success (havent been detected) i too could be wrong, lets wait someone with greater knowledge to say.
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#7 |
Weps
![]() Join Date: Dec 2007
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SHIII manual tells you to be careful about it... however, I don't think is moddeled... In fact, you are able to get depth under keel on a non-sonar equipped sub
![]() I might be wrong but... don't you need a sonar to ping? Or is it just Bernard yelling a very high-pitched tone to the sea bottom? |
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