SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH4 Mods Workshop
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 12-22-07, 03:25 PM   #11
CaptainHaplo
Silent Hunter
 
CaptainHaplo's Avatar
 
Join Date: Apr 2007
Posts: 4,404
Downloads: 29
Uploads: 0
Tater - please dont do a pacific wide minefield! I hate to see what that would do to my framerates!!!! :rotfl:

As for using the "Huge Mongo" depth guage - cant someone just make one that doesnt go to 1200+ and just edit it so maybe its 0------------325------------750? I admit - doing such things it out of my realm of knowledge, but couldnt the guage just be changed, or does the game have to be linked to the guage to make it work right?

I am perfectly comfortable with the 1.5 crush depth - although one never knew. Even now the Virginia's are finding weld issues (the 3 Seawolf's had the same problems) - so the best would be a randomization - but thats not really doable with what we have right now as I understand it. 1.5 is a good starting place!
__________________
Good Hunting!

Captain Haplo
CaptainHaplo is offline   Reply With Quote
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 02:49 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.