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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Seasoned Skipper
![]() Join Date: Jan 2006
Location: South Carolina, CSA
Posts: 684
Downloads: 37
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![]() GWX 3, JSGME 2.3, Sh3 Commander 3.2 SH3 Gen 8.1, Water Stream for U-boats, LRT LITE 2.0, Lifeboats for SH3 |
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#2 |
Ocean Warrior
![]() Join Date: Dec 2007
Location: Virginia
Posts: 2,606
Downloads: 150
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What is this Torpedo Damage Final Mod ...
I've looked and can't seem to find it ... Can ANYone help out a NOOB ![]() vK ~ |
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#3 |
Stowaway
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Search for OceanBlue I think was his user name.
It's a very good damage image for ships. However, since subs use the same damage textures, and the way the textures wrap at times, it has it's short comeings also. But it's personnal taste. Personnally? I give it ![]() Like it! I don't use it. |
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#4 |
Ocean Warrior
![]() Join Date: Dec 2007
Location: Virginia
Posts: 2,606
Downloads: 150
Uploads: 0
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Danke Privateer ...
OceanBlue was correct and I found what I was lookin' for ... I had done a search under Torpedo Damage Mod and it didn't turn up what I THOUGHT I was lookin' for ... evidently I missed it ![]() Thanks again mate ![]()
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vK ![]() |
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#5 |
Stowaway
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You are most welcome Sir!
![]() The search function here is pretty good IF you phrase things right. Now that statement probably put a target on my back but, I have a pretty good memory, and I spent months and months, doing nothing but studying past posts! Anything you want to know IS in them!!! You just have to dig and not be lazy!!! Nothing is easy unless you read EVERYTHING posted by ref, Anvart, Sergbuto, Cmdr Gibbs, etc, etc!!!! Those guys blazed the trail!!! |
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#6 |
Ocean Warrior
![]() Join Date: Dec 2007
Location: Virginia
Posts: 2,606
Downloads: 150
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Thanks again mate ...
I have been doin' ALOT of readin' of the old and new threads and bein' new here it's like ya stated ... it's gonna take months to get caught up .... I appreciate all the good help I've received here so far ... feels like home ![]()
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vK ![]() |
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#7 |
Stowaway
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If you get lost or stumped, just PM me and I'll try to point
you in the right direction. |
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#8 |
Ocean Warrior
![]() Join Date: Sep 2006
Location: Connecticut
Posts: 2,507
Downloads: 145
Uploads: 0
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Why Ubisoft didn't make their ship damage look like it does in Torpedo Damage Final mod is beyond me. Prior to that mod, ships just looked like they got a little charcoaled when hit. As you see in the picture above, now we have effects like that where it looks like I pretty much blew the ship's bow off !
I saw my first flying british sailors just now too. I got pretty close, hit a pyro ship with my deck gun. There was a massive explosion and sailors went flying through the air from below the deck. (There was no one standing ON the deck when I attacked). It was horrifying and comical at the same time ! I wonder if it would be possible to catch one on the deck when he goes flying ?:hmm: That would be the ultimate in skill there.
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#9 | ||
Ace of the Deep
![]() Join Date: Sep 2006
Location: York. Northern England.
Posts: 1,004
Downloads: 0
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![]() Fate opposes me in vitality and morality, forced ever onward, burdened, always in shackles. So this very moment, without tarrying, pluck the quivering strings. Because fate punishes the one who plays, all lament with me. (http://hosted.filefront.com/KatherineRowan) Last edited by 3Jane; 12-25-07 at 09:51 PM. |
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