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Old 12-13-07, 10:39 PM   #1
Panama_Red
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Your readme file in this download still says SH4 1.3 !!! I thought this version would be for SH4 1.4 !!!
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Old 12-13-07, 11:55 PM   #2
THE_MASK
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its for 1.4
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Old 12-14-07, 09:43 AM   #3
Panama_Red
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Thank you, but you might want to update the Readme file in your mod to show that it has all the new 1.4 compatable files.
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Old 12-14-07, 11:59 AM   #4
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Way to go Sober, this is a good mix of stuff!
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Old 12-15-07, 10:00 AM   #5
Dane
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I am downloading now and look forward to this. I thank all the modders out there and this makes it so nice rather than some of the struggles with switching mods and andding this and that. Thank you
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Old 12-15-07, 03:44 PM   #6
croman81
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Problems with hydrophones?

I'm playing the Supermod, ver. 1.4.1 and am thinking about upgrading... looks very stable... but then again, my first mission is to get from Pearl Harbour to 185 nm SE of Bunto Straits (off the coast of Japan)... so, about 2-3 weeks of sailing on 2/3rds through the seemingly deserted Ocean...
Anyway, I have a question... the problem is that my sonarman caught a merchant hydrophone contact... so I started following the trail closing the distance. The problem is that I cannot seem to get the contact by hydrophones myself... at all.
It's pretty dumb - my sonarman can follow the contact flawlessly - on the surface, in big waves, at flank speed and at a long range. And now that I've closed to visual range, I can't get a tone manually at or below periscope depth, at silent running, engines off. The weather is rough, I'm playing at 100% difficulty and the game is set to very hard difficulty... And since my target is a lone modern tanker, I'd like to listen to her, actively range her... pull my first target to the bottom stealthly.
Why won't my hydrophones pick up on her song?
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Old 12-15-07, 04:00 PM   #7
kriller2
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Hi Sober.
You are welcome to include my warships retextured mod if you want to , but dont' forget to mention me in the credits:

http://www.subsim.com/radioroom/showthread.php?t=125556
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Real Environment mod

and Pacific Enviroments 4 mod
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Old 12-15-07, 05:01 PM   #8
THE_MASK
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Quote:
Originally Posted by croman81
I'm playing the Supermod, ver. 1.4.1 and am thinking about upgrading... looks very stable... but then again, my first mission is to get from Pearl Harbour to 185 nm SE of Bunto Straits (off the coast of Japan)... so, about 2-3 weeks of sailing on 2/3rds through the seemingly deserted Ocean...
Anyway, I have a question... the problem is that my sonarman caught a merchant hydrophone contact... so I started following the trail closing the distance. The problem is that I cannot seem to get the contact by hydrophones myself... at all.
It's pretty dumb - my sonarman can follow the contact flawlessly - on the surface, in big waves, at flank speed and at a long range. And now that I've closed to visual range, I can't get a tone manually at or below periscope depth, at silent running, engines off. The weather is rough, I'm playing at 100% difficulty and the game is set to very hard difficulty... And since my target is a lone modern tanker, I'd like to listen to her, actively range her... pull my first target to the bottom stealthly.
Why won't my hydrophones pick up on her song?
Ok now we are onto something . I had a contact but couldnt hear him either thru the hydrophones . Turned out to be a tanker and he had search lights . When he got behind me after i let my two duds off i could hear him thru the hydrophones .
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