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#1 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
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It's the same, just fixed the CTD for people.
I was just working on trying to get a rack to drop DC bombs instead, but the DCs just floated in the air behind the DD. Didn't CTD, though. I think it's buried in params S3D cannot read yet... tater |
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#2 |
The Old Man
![]() Join Date: Jan 2007
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![]() ![]() ![]() Did these fleet boats really come up from depth to periscope depth this quick? I wonder? ![]() Wilcke |
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#3 | |
Ace of the Deep
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If your target has a 30 degree AOB, the range from his base course line equals the current range divided by 2. |
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#4 |
Ace of the Deep
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So far no damage in normal play. I've been bracketed a couple times to--lots of rocking but no water in the boat. Probably had about 50 dropped on me so far that were close enough to rock the boat.
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If your target has a 30 degree AOB, the range from his base course line equals the current range divided by 2. |
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#5 |
Grey Wolf
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Wilcke- tater's latest fixes are already in RFB and RSRD.
Peto- I t kind of caries, I've played the same mission and one time been DC'd like crazy with little damage and the next time got taken out by one DC run- same type escort both times. Will look and see if there's a way to slow down the surfacing rate w/o changing the dive rate. There's only a ballast flood rate, not a pump rate, and I don't think there's access to changing the angle for rise on the bow and stern planes in the sim file, so don't know how much is possible. Will have to check out the other files. BTW Wilcke, in RFB the dive rate is faster than stock, but slower than TM.
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"There are only two types of ships- submarines...... and targets" Unknown "you wouldn't catch me on a ship that deliberately sinks itself"- comment to me from a surface sailor. ![]() System: AMD 6300 3.5 GHz | 32GB DDR3 | SATA 300 320GB HD, SATA III 1TB HD, SATA III 1.TB HD | ASUS Sonar DS sound card NVIDIA 1660 Super OC | Windows 10 |
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#6 | |
Ace of the Deep
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__________________
If your target has a 30 degree AOB, the range from his base course line equals the current range divided by 2. |
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#7 | ||
The Old Man
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Does anyone know what the actual time was to get up to periscope depth from the deep? Wilcke |
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#8 | |
Ace of the Deep
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![]() Quote:
Another reason submarine crews were reluctant to come back up was hull popping. The change in pressure allowed the hull to expand--in essence--the reverse of hull creaking. That was Very Easy for a passive listening enemy to hear.
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If your target has a 30 degree AOB, the range from his base course line equals the current range divided by 2. |
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#9 | ||
The Old Man
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![]() ![]() ![]() Wilcke |
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#10 |
Ace of the Deep
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Well tater, I hope you're happy. Because of you (certainly not my skippering
![]() ![]() I got caught while going deep and took a nasty shot that flooded the forward torpedo room. The crew valiantly tried to stem the flood but that water was stronger. We got it back up to 70 feet before the final plunge. The really sad thing is... ...I liked it ![]() ![]()
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If your target has a 30 degree AOB, the range from his base course line equals the current range divided by 2. |
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