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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Commodore
![]() Join Date: Jul 2006
Posts: 625
Downloads: 5
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im sorry guys i havent been playing sh4 for a long time. I heard about the patch 5 minutes ago...
of course im going to port NSM into 1.4 but that will take a while. First i will need to check out what has changed and where. From the first look at the patch details i disadvise using NSM 3.3 with 1.4. It might work but remember its based on files from 1.3 so if NSM files are affected by the patch there might be problems. atm im taking a closer look at the patch. So far, if you have installed NSM 3.3 over 1.4 already and have expirienced bugs. Please report them here. |
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#2 |
Captain
![]() Join Date: Oct 2003
Location: Columbus, GA, USA
Posts: 525
Downloads: 89
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I only just started a patrol with NSM 3.3 and a few graphics-only mods, but no other gameplay mods. I'll let you know if anything pops up.
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#3 |
Commodore
![]() Join Date: Jul 2006
Posts: 625
Downloads: 5
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tnx. its possible that some ships wont be sinking.
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#4 |
Admiral
![]() Join Date: Aug 2007
Location: Suomi, sauna, puukko, perkele
Posts: 2,346
Downloads: 39
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I did a quick comparison between the files that were changed by the patch and the files that NSM adds, and NSM would overwrite only a few ships .zon files... AND Zones.cfg
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#5 |
Weps
![]() Join Date: Apr 2007
Location: Nottinghamshire
Posts: 368
Downloads: 68
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There's reports of troop transports sitting very low in the water. I've read this one a couple of times in other threads.
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#6 |
Captain
![]() Join Date: Oct 2003
Location: Columbus, GA, USA
Posts: 525
Downloads: 89
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Well, I hit a medium modern European composite last night with three fish and got the "Enemy Unit Destroyed" almost immediately after the third torpedo hit. Other than water without ROW sucks, nothing to report.
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Asus P8 Z68 Deluxe MoBo Intel Core i7 @ 4.4 GHz 16 GB RAM EVGA GTX Titan Black 1.5 T-byte HDD Antec 1 KW True Power Quattro PS |
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#7 |
Commodore
![]() Join Date: Jul 2006
Posts: 625
Downloads: 5
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same from my tests. looks like it works without problems.
I have ran md5 hash compare on changed files between both installations and figured that only zones.cfg is affected. But that is not a problem since zones was entirely rewritten. so NSM should be working on 1.4 as it did on 1.3. There might be interactions with other patch features so ill need to run more tests to confirm it 1.4 compatible. |
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#8 | |
The Old Man
![]() Join Date: Jan 2007
Posts: 1,441
Downloads: 234
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![]() Quote:
Hello, been awhile hope all is well. Wilcke |
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