SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 11-20-07, 05:09 PM   #1
Gorshkov
Commodore
 
Join Date: Mar 2007
Posts: 604
Downloads: 139
Uploads: 0
Default

Do destroyers in GWX mod have any kind of towed array hydrophones?
Gorshkov is offline   Reply With Quote
Old 11-20-07, 05:16 PM   #2
Jimbuna
Chief of the Boat
 
Jimbuna's Avatar
 
Join Date: Feb 2006
Location: 250 metres below the surface
Posts: 190,584
Downloads: 63
Uploads: 13


Default

Quote:
Originally Posted by Gorshkov
Do destroyers in GWX mod have any kind of towed array hydrophones?
Not in v1.03

We tried lassooing a few dolphins during the beta stage but Greenpeace got wind of it and threatened to picket TS and The Lair.
Later on we tried it with a few of the crew but they forgot to mention they couldn't swim so we decided to wait till the mermaids got used to us and became a little friendlier.
Who knows....perhaps in the next version
__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!!

Jimbuna is offline   Reply With Quote
Old 11-20-07, 05:34 PM   #3
Gorshkov
Commodore
 
Join Date: Mar 2007
Posts: 604
Downloads: 139
Uploads: 0
Default

I didn't mean present towed array sonars but I am not sure whether or not some towed hydrophones were used or even researched during WWII...
Gorshkov is offline   Reply With Quote
Old 11-20-07, 05:49 PM   #4
TarJak
Fleet Admiral
 
TarJak's Avatar
 
Join Date: Jul 2006
Location: Sydney, Australia
Posts: 17,052
Downloads: 150
Uploads: 8


Default

@Gorshkov, No towed hydrophones in GWX or SH3. I believe there were some late war experimentation as a means of combatting the presense of a thermocline, however they were never in widespread use during WWII at least not in the Atlantic where thermoclines usually developed well below the depths that contemporary submarine technology could have reached.
TarJak is offline   Reply With Quote
Old 11-20-07, 06:06 PM   #5
Gorshkov
Commodore
 
Join Date: Mar 2007
Posts: 604
Downloads: 139
Uploads: 0
Default

Thanks! I simply thought it could be a good explanation of incredible DD searching efficiency.

Where can I get on the Internet precise U-boot numbers by type in Kriegsmarine's active service during 1939-1945 period in yearly perspective?
Gorshkov is offline   Reply With Quote
Old 11-21-07, 02:16 AM   #6
melnibonian
Ocean Warrior
 
Join Date: Jul 2006
Location: Reading UK
Posts: 3,473
Downloads: 90
Uploads: 0
Default

Quote:
Originally Posted by Gorshkov
Where can I get on the Internet precise U-boot numbers by type in Kriegsmarine's active service during 1939-1945 period in yearly perspective?
Have a look through this site http://www.uboat.net/
melnibonian is offline   Reply With Quote
Old 11-22-07, 02:58 PM   #7
kaarlo
Seaman
 
Join Date: Nov 2007
Posts: 31
Downloads: 0
Uploads: 0
Default

Well, when we are discussing about GWX AI, I would like to share a strange episode that I met in the game.

I was raiding the port of Cape Town, and had scored a beautiful hit on a large tanker. I was sneaking away, when one of those bloody armed trawlers found me. Depth under keel was 15 m, and my sonarman told me that three more trawlers were closing. That's it, I thought, it was a nice career.

But. The four trawlers catched me, but instead of depth-charging my poor U-131, they started circeling the boat. They ran around me as dancing around in an ring, newer coming closer than 200 m. This went on about half an hour, when I decided to slowly sneak away. No success, the followed, continuing with their strange manner. There seemed not to be any way out of the situation, until I decided to try to fool them.

Since they never came closer than 200 m, I decided to sneak as close the shore as possible. What would they do if there was only 100 m of water between me and the shore?

An educated guess, anyone?

Yes, all of them ran aground. And then I finished them one by one, with eels.

Does somebody know why the trawlers behaved so strangely? Has anyone had a similar experience?

I'm using GWX 1.3 and the newest Commander.
__________________

The instrument: U-3025, XXI
kaarlo is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 04:50 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.