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#1 |
Swabbie
![]() Join Date: Nov 2007
Location: Maine
Posts: 13
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I'm pretty sure that to repair hull damage you have to end your patrol and go in to base. Your damage control teams will repair any minor damage to your hull, but for more in depth repairs, it's going to need the team at the yard to do it.
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#2 |
Grey Wolf
![]() Join Date: Mar 2005
Posts: 762
Downloads: 55
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Yes, you must return to your home port and dock--ending the patrol.
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#3 | |
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
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Problem is you dont know how big a chance your taking. |
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#4 |
Seaman
![]() Join Date: Jan 2004
Location: Texas
Posts: 41
Downloads: 86
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Alright. I guess Ill dock up at Freemantle.
Thanks. |
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#5 |
Navy Seal
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This is the obligatory argument that captains did not have hull damage percentage gauges in the control room. Often they were guessing how much hidden damage they had and did not find out until they were in drydock what danger they were in.
U-505 was attacked by an aircraft, had muchas hidden damage, which although unknown in specifics, continued to play havoc with boat funcionality until it was captured almost a year later. That is why if we get a damage gauge, I'm turning it off. ![]()
__________________
Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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#6 |
Mate
![]() Join Date: Oct 2007
Location: On battle stations in sunny AZ
Posts: 54
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Obligatory Solution....
Or you can use "Damage-Analyser II" to evaluate the damage on your fish can. Good Hunting.
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#7 | |
Seaman
![]() Join Date: Jan 2004
Location: Texas
Posts: 41
Downloads: 86
Uploads: 0
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#8 | |
Navy Seal
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__________________
Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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