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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1066 | |
Commander
![]() Join Date: Mar 2006
Location: Netherlands
Posts: 466
Downloads: 54
Uploads: 0
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Regardz, Von Hinten UC3 Nautilus' engineer for 45 minutes! ![]() |
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#1067 |
Rear Admiral
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Sometimes filefront has a brainfart. No matter, i may post a new version soon anyway.
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#1068 |
Commander
![]() Join Date: Mar 2006
Location: Netherlands
Posts: 466
Downloads: 54
Uploads: 0
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Ha! Even better!
I'm wondering what you've managed to come up with this time maestro. ![]()
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Regardz, Von Hinten UC3 Nautilus' engineer for 45 minutes! ![]() |
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#1069 |
Sailor man
![]() Join Date: Apr 2007
Location: Phoenix, Land of AZ
Posts: 49
Downloads: 31
Uploads: 0
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I'll say this, right off the bat: if not for these mods, I wouldn't be bothering with SH4 until at least 1.4 comes out. It's a rough diamond, and you guys in the mod crews have cut and polished it into a beautiful gem. -
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"I felt a great disturbance in the Force, as if millions of fanboys suddenly cried out in joy and won't shut the frak up." --- PsyOps ![]() |
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#1070 | |
Frogman
![]() Join Date: Mar 2007
Location: belgium
Posts: 297
Downloads: 125
Uploads: 0
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http://www.subsim.com/radioroom/show...&postcount=218:rotfl:
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#1071 | |
Rear Admiral
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Bungo cat! LOL.
version 1.6.5 is looking like This: Quote:
http://www.subsim.com/radioroom/showthread.php?t=124138 (read entire thread, or just the last page if your interested) Plus i think i may have to intergrate ROW's pitch and roll mod into TM. I think that may the scope of it at this point. edit: Oh yea, i have to include some texture files that are associated with the particles.dat so the "square flames" type threads will go away ![]() |
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#1072 |
Officer
![]() Join Date: Aug 2004
Location: Aussie
Posts: 249
Downloads: 30
Uploads: 0
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That looks great Ducimus
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You take it easy... and have a nice day ![]() |
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#1073 |
Rear Admiral
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Filefront link should be working again. Reason is, theres a new file to d/l.
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#1074 |
Swabbie
![]() Join Date: Oct 2007
Posts: 9
Downloads: 1
Uploads: 0
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Ducimus,
What are the Photo Reconisance requirements for completion. I am sorry to keep asking this question but after loading all of your fabulous MODS that make the game super realistic, it seems a shame that I can not play the game. I have been in Yokohama harbour for two days (Game time) now, I have photographed everything in site, all ships, docks, installations etc but can not COMPLETE the mission. It seems like such a shame to have to junk the game since I can not make progress. Help. Robert. |
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#1075 |
Rear Admiral
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You have to lock (L key) onto a ship with your periscope (which ship is random), and then press the take photo button in the periscope orders bar at the bottom of the screen. You may have to do this for every ship in the harbor. I ussualy get it on the 2nd or 3rd ship.
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#1076 | |
Commander
![]() Join Date: Mar 2006
Location: Netherlands
Posts: 466
Downloads: 54
Uploads: 0
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__________________
Regardz, Von Hinten UC3 Nautilus' engineer for 45 minutes! ![]() |
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#1077 | |
Canadian Wolf
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#1078 |
The Old Man
![]() Join Date: Apr 2004
Location: The Shifting, Whispering Sands, NM
Posts: 1,463
Downloads: 10
Uploads: 0
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We observe
We\
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#1079 |
A-ganger
![]() Join Date: Aug 2007
Posts: 73
Downloads: 12
Uploads: 0
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Just loaded up 1.6.5 after removing 1.6.4
Took of on first campaign patrol outta Pearl early in 42 Draw China sea. Happily steaming for west coast of Okinawa. SHIP SPOTTED maybe 50 miles east of Ryukus. It's coming on night so I remain on the surface til I can just make out reflections of one hellofa battle fleet. Send my sighting report and CD to periscope depth. Set ALL torps to run 15 feet high speed! Take a BEAD on the first Kongo in the line. Let fly one torp every 30 seconds dive to the chill layer and wait . Raise my cam and watch the clock tick ,tick, tick BOOOM BOOOM BOOOOM BOOOM BOOOM BOOOM put six torps spread all across her port side Like stitching a hem Decide to take a picture of this fantastic event to share with ALL. Hit Cntrl/F11 THe damned thing CTD!!!!!! |
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#1080 |
Swabbie
![]() Join Date: Oct 2007
Posts: 9
Downloads: 1
Uploads: 0
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Ducimus,
Oh boy, is there a difference between cotroll F11 and the camera button at the bottom of the screen. If so, no wonder I am having a problem. I have used CON F11 for all of my pictures. Will go and try this and see what happens. I will also download your latest MOD, with many thanks for your Very hard work. Robert. |
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