SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 10-28-07, 04:28 PM   #1
d@rk51d3
Sea Lord
 
Join Date: Sep 2006
Location: Adelaide, South Australia
Posts: 1,954
Downloads: 207
Uploads: 0
Default

D/L'ing at work.........

Man it's gonna be a long day.
d@rk51d3 is offline   Reply With Quote
Old 10-28-07, 04:37 PM   #2
Wolfehunter
Crusty Capt.
 
Join Date: Sep 2007
Posts: 2,752
Downloads: 40
Uploads: 25
Default

Racerboy is Sh3.sdl compatible with Divingduck Buoys Sh3.sdl?
__________________
Wolfehunter is offline   Reply With Quote
Old 10-28-07, 04:43 PM   #3
Ping Panther
Lieutenant
 
Join Date: Sep 2007
Location: the armpit of the Mid-Atlantic / Quadrant CA42
Posts: 262
Downloads: 8
Uploads: 0
Default

:hmm: :p

Ahhh.... who needs to sleep anyway!?!

Racerboy rocks!
Ping Panther is offline   Reply With Quote
Old 10-28-07, 04:44 PM   #4
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
Posts: 11,962
Downloads: 147
Uploads: 5


Default

Quote:
Originally Posted by Wolfehunter
Racerboy is Sh3.sdl compatible with Divingduck Buoys Sh3.sdl?
no. It is based on SH3 1.4b files and thus doesn't incorporate anyone else's changes. They can be added but the people who made changes need to let me know what needs to be added. I'm not going to hunt people down to make this compatible with this or that. Too much work on my part to do this hunting down.
TheDarkWraith is offline   Reply With Quote
Old 10-28-07, 04:47 PM   #5
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
Posts: 11,962
Downloads: 147
Uploads: 5


Default

my beta testers and I have tried to make this bug free. If by chance you do discover a bug or what you think is an error please take a screenshot of it and tell me what was happening before, during, and after the problem. I may contact you then for additional information if I need it.
TheDarkWraith is offline   Reply With Quote
Old 10-28-07, 05:16 PM   #6
nautilus42
Watch Officer
 
Join Date: Apr 2007
Posts: 333
Downloads: 225
Uploads: 0
Default

Thanks RC, great JOB
nautilus42 is offline   Reply With Quote
Old 10-28-07, 05:19 PM   #7
Jhereg
Electrician's Mate
 
Join Date: Jul 2007
Location: Suffolk, Virginia
Posts: 135
Downloads: 0
Uploads: 0
Default

Racerboy is this the version that is compatible with GWX or is that one gonna be forthcoming as stated in the other WIP thread?

Thanks for all the mods!

Edit: Ignore the above I could of sworn there was no statement to wit in the readme above, I must be going blind LOL!
Jhereg is offline   Reply With Quote
Old 10-28-07, 05:26 PM   #8
iambecomelife
Silent Hunter
 
Join Date: Apr 2005
Posts: 4,710
Downloads: 300
Uploads: 0


Default

Unfortunately I'm still getting the bug that creates large numbers of gunners' bodies. I counted more than 60 of them when I tried the mod. I tested it with a stock SH3 ship (NKLS) just to make sure, and I got the same result. The gunners still have helmets in midair, and they lose them when they hit the water. The cargoes I used were Fuel and Ammunition. Also, the cartridge belts were still on the models; are they supposed to be gone or was this something you'll take care of later?

Everything else seems OK, though.

iambecomelife is offline   Reply With Quote
Old 02-18-12, 08:40 AM   #9
peterthegreeksailor
The Silent Service
 
peterthegreeksailor's Avatar
 
Join Date: Oct 2011
Location: Greece
Posts: 20
Downloads: 224
Uploads: 0
Default

nice mod!!!!!!!!
peterthegreeksailor is offline   Reply With Quote
Old 10-28-07, 05:24 PM   #10
Hawk U-375
Engineer
 
Join Date: May 2003
Location: Bottom of New York Harbor
Posts: 203
Downloads: 518
Uploads: 0
Default

Ahhhh this is only the BEGINNING!!!!!!!
Hawk U-375 is offline   Reply With Quote
Old 10-28-07, 05:16 PM   #11
Wolfehunter
Crusty Capt.
 
Join Date: Sep 2007
Posts: 2,752
Downloads: 40
Uploads: 25
Default

Quote:
Originally Posted by Racerboy
Quote:
Originally Posted by Wolfehunter
Racerboy is Sh3.sdl compatible with Divingduck Buoys Sh3.sdl?
no. It is based on SH3 1.4b files and thus doesn't incorporate anyone else's changes. They can be added but the people who made changes need to let me know what needs to be added. I'm not going to hunt people down to make this compatible with this or that. Too much work on my part to do this hunting down.
Understud Racerboy and I will let you know of any bugs too. Thanks by the way.
__________________
Wolfehunter is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 07:40 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.