![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Sea Lord
![]() Join Date: Sep 2006
Location: Adelaide, South Australia
Posts: 1,954
Downloads: 207
Uploads: 0
|
![]()
D/L'ing at work.........
![]() Man it's gonna be a long day. ![]() |
![]() |
![]() |
![]() |
#2 |
Crusty Capt.
![]() Join Date: Sep 2007
Posts: 2,752
Downloads: 40
Uploads: 25
|
![]()
Racerboy is Sh3.sdl compatible with Divingduck Buoys Sh3.sdl?
|
![]() |
![]() |
![]() |
#3 |
Lieutenant
![]() Join Date: Sep 2007
Location: the armpit of the Mid-Atlantic / Quadrant CA42
Posts: 262
Downloads: 8
Uploads: 0
|
![]()
:hmm:
![]() ![]() ![]() ![]() ![]() ![]() ![]() Ahhh.... who needs to sleep anyway!?! ![]() Racerboy rocks! |
![]() |
![]() |
![]() |
#4 | |
Black Magic
![]() |
![]() Quote:
![]() |
|
![]() |
![]() |
![]() |
#5 |
Black Magic
![]() |
![]()
my beta testers and I have tried to make this bug free. If by chance you do discover a bug or what you think is an error please take a screenshot of it and tell me what was happening before, during, and after the problem. I may contact you then for additional information if I need it.
![]() |
![]() |
![]() |
![]() |
#6 |
Watch Officer
![]() Join Date: Apr 2007
Posts: 333
Downloads: 225
Uploads: 0
|
![]()
Thanks RC, great JOB
![]() |
![]() |
![]() |
![]() |
#7 |
Electrician's Mate
![]() Join Date: Jul 2007
Location: Suffolk, Virginia
Posts: 135
Downloads: 0
Uploads: 0
|
![]()
Racerboy is this the version that is compatible with GWX or is that one gonna be forthcoming as stated in the other WIP thread?
Thanks for all the mods! Edit: Ignore the above I could of sworn there was no statement to wit in the readme above, I must be going blind LOL! |
![]() |
![]() |
![]() |
#8 |
Silent Hunter
![]() |
![]()
Unfortunately I'm still getting the bug that creates large numbers of gunners' bodies. I counted more than 60 of them when I tried the mod. I tested it with a stock SH3 ship (NKLS) just to make sure, and I got the same result. The gunners still have helmets in midair, and they lose them when they hit the water. The cargoes I used were Fuel and Ammunition. Also, the cartridge belts were still on the models; are they supposed to be gone or was this something you'll take care of later?
Everything else seems OK, though. ![]() |
![]() |
![]() |
![]() |
#9 |
The Silent Service
Join Date: Oct 2011
Location: Greece
Posts: 20
Downloads: 224
Uploads: 0
|
![]()
nice mod!!!!!!!!
![]() ![]() ![]() |
![]() |
![]() |
![]() |
#10 |
Engineer
![]() Join Date: May 2003
Location: Bottom of New York Harbor
Posts: 203
Downloads: 518
Uploads: 0
|
![]()
Ahhhh this is only the BEGINNING!!!!!!!
![]() ![]() ![]() |
![]() |
![]() |
![]() |
#11 | ||
Crusty Capt.
![]() Join Date: Sep 2007
Posts: 2,752
Downloads: 40
Uploads: 25
|
![]() Quote:
|
||
![]() |
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|