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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#4 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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One very cool addition with air visuals messed with would be to start using plotted air searches. Meaning planes on the map following waypoints.
Then have the airgroups set to whatever, but have the airstrike changce near zero---but have the chance if the player is detected quite high. Very few random aicraft encounters, but if a "scripted" patrol finds you... tater |
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