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Old 10-24-07, 04:01 PM   #1
Friedl9te
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Join Date: Oct 2006
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Für alle die deutsch können, ich habe anhand OLCs Film versucht eine Anleitung zu verfassen.
1.Schiff identifizieren
2.Geschindigkeit mit Chrono messen. Wie lange braucht das Schiff um an der senkrechten Linie vorbeizufahren. Auf der Skala des Chrono, die der Schiffslänge entspricht Geschwindigkeit ablesen und am TDC einstellen.
3.Die Anzahl der Höhenmarken auf der inneren Skala des mittleren Rings mit der 90°Marke des inneren Rings zur Deckung bringen.
5.Am Außenring die doppelte Masthöhe suchen und an der Stelle an der äußeren Skala des mittleren Ringes die Entfernung ablesen (x100) Am TDC einstellen.
6.Man dreht den Pinkt des mittleren Ringes der die Entfernung gezeigt hat auf den Wert des äußeren Ringes der der Schiffslänge entspricht.
7.Man zählt die horizontalen Segmente(Rot/Grün) die der halben Schiffslänge entsprechen, sucht diesen Wert auf der inneren Skala des mittleren Rings und kann an dieser Stelle am inneren Ring den AOB ablesen. AOB Am TDC einstellen.
Ist der gefundene AOB unter 90° der AOB aber sicher darüber(Schiff fährt vom UBoot weg) so muss man den Wert von 180 abziehen.
8.Fertig ist die Ziellösung.

Works absolutely great, just torpedoed and sank a freighter from a distance of about 4200 m AOB 140°. Incredible !!!
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Friedl9te
Friedl9te SilentHunter III Help Thread (Sorry in German)

Last edited by Friedl9te; 10-25-07 at 03:44 PM.
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Old 10-24-07, 04:41 PM   #2
Slang
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Hey guys,

New poster here. I've been following this mod for awhile now and can say it looks great. Unfortunately i'm having problems with it and could use some help.

I installed the mod and loaded up the game, and went straight to the naval academy torpedo mission to learn how to use it. no problems there. It works perfectly and I scored all direct hits. But now when I try to load a career save I get a CTD.

I've tried several different things to try to eliminate the problem with no luck.

*I uninstalled the mod and loaded up my Career save. It loaded fine.

*I tried creating then loading a new Career. CTD.

*I've tried loading with and without SH3 Commander. ( SH3 Commander was Rolledback prior to installation and the U boat folder copied over).

*Unloaded all non GWX specific mods and tried again.

I'm stumped as to what to try next.

Its so weird that it worked in the training mission but not a campaign.

Any suggestions would be appreciated.

Cheers.
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Old 10-25-07, 05:57 AM   #3
MONOLITH
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Quote:
Originally Posted by Slang
Its so weird that it worked in the training mission but not a campaign.

Any suggestions would be appreciated.
That is weird. It has to be something with your game files though. Of all the downloads so far, yours is the only CTD. It's working fine for me in all game modes.
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Old 11-04-07, 07:04 AM   #4
M00nStalker
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Quote:
Originally Posted by Slang
Hey guys,

New poster here. I've been following this mod for awhile now and can say it looks great. Unfortunately i'm having problems with it and could use some help.

I installed the mod and loaded up the game, and went straight to the naval academy torpedo mission to learn how to use it. no problems there. It works perfectly and I scored all direct hits. But now when I try to load a career save I get a CTD.

I've tried several different things to try to eliminate the problem with no luck.

*I uninstalled the mod and loaded up my Career save. It loaded fine.

*I tried creating then loading a new Career. CTD.

*I've tried loading with and without SH3 Commander. ( SH3 Commander was Rolledback prior to installation and the U boat folder copied over).

*Unloaded all non GWX specific mods and tried again.

I'm stumped as to what to try next.

Its so weird that it worked in the training mission but not a campaign.

Any suggestions would be appreciated.

Cheers.
I got the exact same problem now, did you ever find a cause or even solution?
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Old 11-04-07, 07:14 AM   #5
onelifecrisis
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Join Date: Aug 2007
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Quote:
Originally Posted by M00nStalker
Quote:
Originally Posted by Slang
Hey guys,

New poster here. I've been following this mod for awhile now and can say it looks great. Unfortunately i'm having problems with it and could use some help.

I installed the mod and loaded up the game, and went straight to the naval academy torpedo mission to learn how to use it. no problems there. It works perfectly and I scored all direct hits. But now when I try to load a career save I get a CTD.

I've tried several different things to try to eliminate the problem with no luck.

*I uninstalled the mod and loaded up my Career save. It loaded fine.

*I tried creating then loading a new Career. CTD.

*I've tried loading with and without SH3 Commander. ( SH3 Commander was Rolledback prior to installation and the U boat folder copied over).

*Unloaded all non GWX specific mods and tried again.

I'm stumped as to what to try next.

Its so weird that it worked in the training mission but not a campaign.

Any suggestions would be appreciated.

Cheers.
I got the exact same problem now, did you ever find a cause or even solution?
Yes mate I have good news for you: in every reported case of this problem it ended up being because the player hadn't applied the GWX 1.03 patch! Did you download and install the 1.03 update?
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Old 11-04-07, 08:28 AM   #6
M00nStalker
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Yep that did the trick, well actually the patch was installed but something must have been wrong, installed the patch again and now it works like a charm, very good job I must say
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Old 11-04-07, 08:45 AM   #7
Jaeger
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Quote:
That is correct for the firing triangle, however not for the other triangle. Look at this:





There are TWO triangles here.

Triangle 1 (U-Boot to target triangle):

Angle #1: UBoot bearing to target (Seitenwinkel oder Zielpeilung)
Angle #2: Target bearing to UBoot (Kurswinkel)
Angle #3: Intersect of both U-Boat and Target courses

Triangle 2 (Torpedo-target triangle or firing triangle):

Angle #1: Torpedo lead angle i.e. how much forward of the target must the torpedo aim for a hit (Vorhaltewinkel)
Angle #2: Target bearing to Torpedo (Lagenwinkel)
Angle #3: Intersect of both Torpedo and Target courses (Schneidungswinkel)

Finally, Angle #4 (A subdivision of the Vorhalwinkel): Torpedo turn from its initial position in the tube to achieve the calculated Vorhalt (Gyro Angle or GA winkel)
thanks for this explanation. but i still have a question: i cant understand the difference between the Kurswinkel and the Lagenwinkel. Both words determine the same angle, but the Kurswinkel describes it in a navigational context, the other one in an attack context, right? you wrote as explanation for Kurswinkel "Angle #2: Target bearing to UBoot (Kurswinkel)". understood! and for Lagenwinkel, which should be the same one, you wrote: "Angle #2: Target bearing to Torpedo (Lagenwinkel)" why do you wrote to TORPEDO? I think it must be the same one, like Kurswinkel, means target bearing to uboot.

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Old 10-24-07, 04:45 PM   #8
Jhereg
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Join Date: Jul 2007
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First off, awesome mod OLC

Was wondering if it was your intent to have the Engineer reports remain on screen and not be dismissed by clicking on the report area again. I can only get it to hide by clicking on a Officer icon.

Also I have adjusted SB's camera.dat to work with your mod, if you like I can send you the .dat and you can try it and if you like then ask SB if you can include it.

Thank you so much for the hard work

edit: Oh, also while adjusting the camera.dat I noticed the Attack Scope mag was still Minzoom 1 Maxzoom 10 in optical properties, is this correct?

Last edited by Jhereg; 10-24-07 at 05:08 PM.
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