![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Torpedoman
![]() Join Date: Jul 2005
Posts: 117
Downloads: 1
Uploads: 0
|
![]()
Thank you, Sirs.
In the next days I will release Command & Combat Vol. 2. @Paajtor I can`t imagine, that your sound-problem has something to do with the ogg-files. All example wav files were taken from them. On my PC both sound formats have the same quality:hmm: |
![]() |
![]() |
![]() |
#2 |
The Old Man
![]() Join Date: Apr 2005
Location: The Dutch mountains
Posts: 1,551
Downloads: 64
Uploads: 1
|
![]()
That's odd...I tested a few ogg-files that were already in SHIII, and they have the same alien-like sound. Can't remember ever having heard that, but I guess it's meant to be that way, and correctly played-back ingame.
To be sure my PC still can play oggs as always, I also tested the ogg-songs I have in my grammophone-folder, and those sound like they have to. Strange, isn't it? Anyway, your mod seems to work now...gj, thx! ![]()
__________________
![]() |
![]() |
![]() |
![]() |
#3 |
Planesman
![]() Join Date: Apr 2006
Location: Madrid, España
Posts: 198
Downloads: 13
Uploads: 0
|
![]()
Nice mod! I´m specially impressed with the starting diesels file
![]() ![]() ![]() BTW: which is the last phrase? perhaps "Diesel Motoren anlaufen?"
__________________
OL zS. Siegfried Rollmann, U 108 in WaW IV, 6th war patrol with GWX 3.0 Gold (111.829 BRT) Lt zS Klaus Doldinger (U 36), 4th war patrol with GWX 3.0 Gold (50.713 BRT) SH3 Cmdr 3.1 GWX 3.0 GWX 16 Km atmosphere GWX no medals on crew GWX open hatch GWX Saint Nazaire, Schleuse and units OLC GUI 1.2.7 Thomsen´s sound Torpedo damage final Rubini´s lifeboats and debris D.i.D. |
![]() |
![]() |
![]() |
#4 | |
Dominant Wolf
![]() Join Date: Nov 2006
Posts: 2,143
Downloads: 30
Uploads: 0
|
![]() Quote:
![]()
__________________
![]() |
|
![]() |
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|