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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Grey Wolf
![]() Join Date: Nov 2006
Location: D/Niedersachsen
Posts: 777
Downloads: 0
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will be a great help
The last time I tryed to sail without my weapons officer, I was horrified about my inablities to use the vanilla ingame tools properly in a reasonable amount of time (periscope visible for max 7 seconds). This work looks like I will give it very soon a next try
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SH3 battle capability upgrades: GWX2.0, JSGME2.0, SH3Commander 2.7, SH3Gen 0.8.2, TorpDamageMod 2.0, OLC GUI 1.1.5 Awaiting combat readiness for GWX2.0: SH4 effetcs for SH3, SH3Weather 1.5 Following development of: www.subwolves.com Realism: 90% ![]() ![]() |
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#17 |
Ace of the Deep
![]() Join Date: Jan 2007
Location: at periscope depth
Posts: 1,204
Downloads: 97
Uploads: 0
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But can somebody explain how to use this tool for a dumbo just like me.
In other words can you write it simple in steps.
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#18 |
Ocean Warrior
![]() Join Date: May 2007
Posts: 2,689
Downloads: 34
Uploads: 0
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yup there'll be a detailed guide witrh lots of pictures for all the tools
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"Enemy submarines are to be called U-Boats. The term submarine is to be reserved for Allied under water vessels. U-Boats are those dastardly villains who sink our ships, while submarines are those gallant and noble craft which sink theirs." Winston Churchill |
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#19 |
Blade Master
![]() Join Date: Jan 2002
Posts: 1,388
Downloads: 0
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Amazing
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#20 | |
Ace of the Deep
![]() Join Date: Jan 2007
Location: at periscope depth
Posts: 1,204
Downloads: 97
Uploads: 0
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#21 |
Grey Wolf
![]() Join Date: Nov 2002
Posts: 997
Downloads: 0
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I've long since moved on to SH4, but had to say "Wow. Great work guys".
![]() I truly hope someone makes this compatible for SH4 as well. Cheers.
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#22 |
Planesman
![]() Join Date: Apr 2006
Location: Madrid, España
Posts: 198
Downloads: 13
Uploads: 0
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Te cagas (awesome!!!) I hope we´ll have these tools very soon! Thank you!!
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OL zS. Siegfried Rollmann, U 108 in WaW IV, 6th war patrol with GWX 3.0 Gold (111.829 BRT) Lt zS Klaus Doldinger (U 36), 4th war patrol with GWX 3.0 Gold (50.713 BRT) SH3 Cmdr 3.1 GWX 3.0 GWX 16 Km atmosphere GWX no medals on crew GWX open hatch GWX Saint Nazaire, Schleuse and units OLC GUI 1.2.7 Thomsen´s sound Torpedo damage final Rubini´s lifeboats and debris D.i.D. |
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#23 |
Ocean Warrior
![]() Join Date: Jul 2007
Location: High Peak, Derbyshire
Posts: 2,851
Downloads: 33
Uploads: 0
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Will be getting this when its released, as it should make getting a manual target solution that little be easier.
Exellent work ![]() |
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#24 |
Electrician's Mate
![]() Join Date: Apr 2005
Location: Uboot Bunker, St.Nazaire
Posts: 137
Downloads: 28
Uploads: 0
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Amazing, awesome, nice, whaaow!!!
This simulator looks wonderful. May be one day some moder or UBI makes the Destroyer Command 2, then this game must to be the biggest WWII naval simulator. Exellent work ![]() ![]() ![]()
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#25 | |
Black Magic
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#26 | ||
Electrician's Mate
![]() Join Date: Apr 2005
Location: Uboot Bunker, St.Nazaire
Posts: 137
Downloads: 28
Uploads: 0
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#27 |
Ace of the Deep
![]() Join Date: Jan 2007
Location: at periscope depth
Posts: 1,204
Downloads: 97
Uploads: 0
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Then i have a problem. I have already a dragable tdc mod.
I have to choose.
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#28 |
Ocean Warrior
![]() Join Date: May 2007
Posts: 2,689
Downloads: 34
Uploads: 0
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Don't worry about it. There will be an integrated TDC if not in the first release, then in the second
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"Enemy submarines are to be called U-Boats. The term submarine is to be reserved for Allied under water vessels. U-Boats are those dastardly villains who sink our ships, while submarines are those gallant and noble craft which sink theirs." Winston Churchill |
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#29 |
Medic
![]() Join Date: Sep 2004
Location: Girona - Catalunya
Posts: 164
Downloads: 5
Uploads: 0
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Awesome
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![]() Navigare necesse est, vivere non est necesse Navegar 'es necessari. Viure no |
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#30 |
Lieutenant
![]() Join Date: May 2007
Location: Albany, New York USA
Posts: 260
Downloads: 72
Uploads: 0
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Outstanding!
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