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#1 |
Ace of the Deep
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Location: Bolton, UK
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Yeah I no what you mean I have the SH3 hospital ship ported over to my game and though it looks pretty good, but as you say, it looks a bit flat.
Is it not possible to re-skin SH3 ship models with a SH4 grade skin?
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#2 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
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I think so, but having tried a little skinning... it's HARD.
That wreck is great! tater |
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#3 |
Ace of the Deep
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What I had in mind was if iambecomelife agreed, perhaps some of his models could be reskinned and ported over to Sh4.
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#4 | ||
Sea Lord
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RFB / RSRDC Beta Tester RFB / RSRDC Modding Forum: http://forum.kickinbak.com/index.php RFB Top Post link: http://www.subsim.com/radioroom/showthread.php?t=125529 RFB Loadout: RFB_V1.52_102408: RFB_V1.52_Patch_111608: RSRDC_RFBv15_V396 |
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#5 | |||
Ace of the Deep
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#6 |
Sea Lord
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Location: Too far from the Pacific right now...
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I'm at the point where I need to do some in-game testing to verify the new vessels will work properly. I've recreated from scratch the T, N and O files and tested them on existing SH4 meshes. Now I need to see if my UV mapping and meshes are going to work correctly. Making the individual components is one thing, having them work in harmony is another...
![]() So, I'm cooling my heels a bit until we can get an SH4 .dat produced...
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RFB / RSRDC Beta Tester RFB / RSRDC Modding Forum: http://forum.kickinbak.com/index.php RFB Top Post link: http://www.subsim.com/radioroom/showthread.php?t=125529 RFB Loadout: RFB_V1.52_102408: RFB_V1.52_Patch_111608: RSRDC_RFBv15_V396 |
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#7 | |||
Silent Hunter
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#8 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
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We are all hoping that when S3D becomes capable of doing this, importing a model will become literally a cut and paste level of difficulty---for the basic model. Obviously the zon file etc adds another level of complexity as werner could tell us
![]() Your ships look amazing, BTW. tater |
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#9 |
Silent Hunter
![]() Join Date: Apr 2005
Location: Riverside, California
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The only thing I'm worried about WRT porting over SH3 ships is that the stock SH4 ones have a far more detailed interior model which is exposed when parts of the ship get hit by shellfire or torpedoes. Won't this be a problem, unless new interiors are made for the SH3 ships?
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#10 | |
Pacific Aces Dev Team
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