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#1 |
Rear Admiral
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![]() ![]() but it stays a funny classic :rotfl: especially that jump is priceless! ![]() and the music suits the movie very well
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#2 |
中国水兵
![]() Join Date: Aug 2007
Location: Bia³ystok, Polska
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Funny and has nothing to do with realism
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"U-106" No one will be forgotten... |
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#3 |
Ace of the Deep
![]() Join Date: Jun 2005
Location: Palm Beach, Florida
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That was funny...
![]() So what control surface would allow the sub to barrel roll in the water like that? ...I mean that we would have any control of? ...and is the tilt in the proper direction? I would think that a strike below the waterline would be below the CG and (if anything) would cause the ship to tilt into the impact? |
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#4 |
Medic
![]() Join Date: Sep 2007
Location: SC, USA
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![]() ![]() Maybe I'm being nit-picky here but: Ships don't "tilt" ....... They "List" or they "Roll" (unless it's the bow or stern is going up and down, then it's "Pitch"). |
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#5 |
Ace of the Deep
![]() Join Date: Jun 2005
Location: Palm Beach, Florida
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An excellent point!
![]() I'm just going to assume there was a pinball machine on board... |
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#6 |
Medic
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Actually, the reason the ship rolled so far to starboard was PO3 Bubba ran from port to starboard when the torp hit. His 450 lbs did it.
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#7 |
Commander
![]() Join Date: Jul 2007
Location: Crush Depth
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Even my girls liked that version of SH3.
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"The true soldier fights not because he hates what is in front of him, but because he loves what is behind him." -- Chesterton |
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#8 |
Ace of the Deep
![]() Join Date: Jun 2005
Location: Palm Beach, Florida
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@ Venatore
Seriously though, the roll, is it in the wrong direction? Assuming waterline represents CG... I wonder, is that a fact, or am I just conjuring math notions... |
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#9 | |
Admiral
![]() Join Date: Apr 2005
Location: Australia:- Sydney
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Quote:
![]() ![]() I'm still holding my breath ![]() Ven. |
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#10 |
Ace of the Deep
![]() Join Date: Jun 2005
Location: Palm Beach, Florida
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On the side impact, I dunno either...
I guess I should just assume the physics model they have in place is correct. ![]() I've always liked how underkeel detonations kinda pull the boat down before it bobs back up. Smaller ships do rock a bit on impact, don't they? What exactly are you suggesting then? (if anything) ...maybe adding a little roll (or more roll) to impacts on the larger ships? |
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#11 | |
Ocean Warrior
![]() Join Date: Sep 2006
Location: Connecticut
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I'd say.. look at the immense speed the Uboat is travelling and the torpedos that zips out is going a crapload faster than it. I have a feeling that it has something to do with the torpedo hitting the boat at a few hundred mph ! I think it's the game's physics system trying to deal with that.
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![]() ![]() ![]() ![]() Last edited by Blacklight; 09-26-07 at 11:34 AM. |
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