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Old 09-15-07, 03:38 PM   #16
C DuDe
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Quote:
Originally Posted by silentscorp1971
I have found 1.5 for all you who want to revert. The filefront.com link has the 1.5 file.

Trigger Maru 1.5

Thx dude
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Old 09-15-07, 03:41 PM   #17
tater
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The traffic isn't terribly different between the 2, actually. I started at the beginning of the war, and I'm working to the end, so the camapign has more tweaked late war stuff in 1.6, the early is identical---actually, 1.5 might actually have less, I tuned 1.6 up a little from 1.5 i think (in the 41a layers).

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Old 09-15-07, 04:15 PM   #18
NefariousKoel
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Quote:
Originally Posted by silentscorp1971
I have found 1.5 for all you who want to revert. The filefront.com link has the 1.5 file.

Trigger Maru 1.5
Ah! Thanks!
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Old 09-20-07, 05:48 AM   #19
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Ok, things seem to be going pretty well I guess. I like the limited air contacts for sure. It's just annoying having to shoot down the planes all the time.

One problem still remains. Without patches, while sailing under time compression, the game would slow down your time compression to 1x when a contact was identified. With TM 1.6 and or 1.62, you just fly right by without a chance to engage.

Does anyone have a tip for this other than disabling the TM1.6? Does this behavior also show up in TM1.5?

Thanks
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Old 09-20-07, 06:24 AM   #20
switch.dota
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ddales, there's a .cfg you can manually change. However I doubt TM introduced such behaiviour. My TM 1.6.2 drops out of TC automatically when an enemy is contacted. This is a bit funky at max sensor range (i.e. when the enemy is at the edge of your visual screen and you also have some other means of detecting him (sonar, radar).
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Old 09-21-07, 01:40 AM   #21
ddales
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I realized yesterday that the contacts that blow by during a time compression run must be friendly contacts. When an enemy contact is identified it knocks the time compression down to 8x.

Thanks for the reply
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Old 09-21-07, 12:06 PM   #22
NefariousKoel
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Quote:
Originally Posted by ddales
I realized yesterday that the contacts that blow by during a time compression run must be friendly contacts. When an enemy contact is identified it knocks the time compression down to 8x.

Thanks for the reply
You can change the TC on spotting an enemy down to 1x normal time in the My Documents\SH4 folder. Can't remember the name of the file.. one of the settings .cfg files in there it has time compression settings that are easily mod'd with notepad.

The first thing I do after installing a fresh copy is change that to 1x.
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Old 09-21-07, 12:25 PM   #23
aanker
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Quote:
Originally Posted by NefariousKoel
You can change the TC on spotting an enemy down to 1x normal time in the My Documents\SH4 folder. Can't remember the name of the file.. one of the settings .cfg files in there it has time compression settings that are easily mod'd with notepad.
I believe it is Main.cfg in \Data\Cfg\
That's the file I change.

Art
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