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Old 09-18-07, 02:19 AM   #7
Wolfehunter
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Join Date: Sep 2007
Posts: 2,752
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..... ... I don't see anything different than what I do from that tutorial?

except merging the TGA file back to DAT's.

Lets say I repainted Turm9c, do I rename each Turm9c ,1,2,3.tga files for the mod\dada\Textures\TNormal|tex folder? If I use the Generic Mod enabler?

Or are the Turm9c's all different?

Reason I'm asking is Turm9c tga original closed hatch isn't in the right location. I had to move it to its proper location for IXb conningtower. Also the Hatch springs aren't in the proper location. I found out by trial and error.

If you look at the danlisa pic you'll see the closed hatch is right of the conningtower inner texture. Mine was overlaping just left and upper to the metal grating halfmoon.

Coil or hatch spring is below the steel bar in Danlisa pic but I had to move it to the right just touching the steel bar? Is that normal.:hmm:
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