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View Poll Results: How realistic do you play?
Overkill 63 21.58%
Hard 201 68.84%
Arcade 28 9.59%
Voters: 292. You may not vote on this poll

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Old 09-14-07, 02:54 PM   #1
f16falcon
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80% for me, external views are a must, watching my sub in the sunset...ahh happy days! Weapon officer assist on, no freeloaders on my boat he's weapons, im the captain!
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Old 09-16-07, 07:30 AM   #2
Mueller72
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90% external views I love making screenshots or watch explosions from short range. It increases the immersion IMHO.

Other way I hate it if I cannot hinder myself looking if these destroyers are still lurking above me

Have not yet found a good solution for this problem.
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Old 09-16-07, 02:41 PM   #3
desirableroasted
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I don't know how many of you ski, but I find SH3/GWX a lot like skiing... once you get through the first rough couple of days, you are suddenly having a GREAT time. Sure, you are on the baby slopes (stock SH3, low reality), but you are having a ball. Eventually, though, that gets tame, so you venture out on the blue slopes (GWX, low reality, or whatever). And you have a ball.

Most of us stay on the blue slopes. Some of us learn to have fun on the reds (GWX, 70%+ reality). A few of us end up being good at and enjoying black-slope moguls (GWX, full realism).

74% is my "I'm having a ball" level right now.
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Old 09-16-07, 06:20 PM   #4
Trygvasson
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I think I'm missing out on some good stuff here. I've been playing at 100% for a while now, and it's getting a bit tame. What is DiD? Where can I find Real Navigation mod and Longer Repair Times mod? Is there a way to make destroyer behaviour less predictable?
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Old 09-17-07, 11:22 AM   #5
Sailor Steve
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100% tame? Are you using GWX?

DID is Dead Is Dead; i.e. if you are killed you NEVER reload a saved game. Makes it much more challenging.

For those two mods type the names into the advanced search function.

Destroyer behaviour? Again, are you using GWX?
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Old 09-17-07, 12:41 PM   #6
slow_n_ez
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19 % here ... I just wanna blow some stuff up ....
that is if my pansy crew will stay awake no non-fatugie mods works.. not even in the sh3 commander settings ...... and I don't play in a hurricane either... weather never stays nice either except for the first 2 days I leave port ... I sit at 30 meters ( so I don't get run over ) and sometimes sit there for 2 weeks waiting for it to get nice enough to see something to shoot at
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Old 09-17-07, 02:21 PM   #7
Cerberus
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Apologies if all this has been said before, but...

Realism Heh? What does that mean?

Let us suppose a kaleun set sail from Willhelmshaven & announced to the crew :-

"I have available to me a stabilised periscope, reliable torpedoes, unlimited fuel, a device for determining exactly how visible we are to our enemies, and a whole host of other wonderful aides.

These devices would greatly increase our chances of carrying out our mission & staying alive.

However I'm not going to use any of them because it would be unsporting."

Said kaleun would then find himself carrying out an internal inspection of one of the torpedo tubes followed by an external examination of the boat's hull.

Get real.
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Old 09-21-07, 03:49 PM   #8
Trygvasson
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Quote:
Originally Posted by Sailor Steve
100% tame? Are you using GWX?

DID is Dead Is Dead; i.e. if you are killed you NEVER reload a saved game. Makes it much more challenging.

For those two mods type the names into the advanced search function.

Destroyer behaviour? Again, are you using GWX?
Thanks for your help Sailor Steve. Yep, using GWX. Not consistent in my use of DiD(I just learned that acronyme); in an interesting tactical situation, I sometimes save and experiment, to see what I works and what doesn't. That's how I found out that on a perfectly calm sea, at night and with light fog and the moon in the right place, you can take out an armed trawler with your deck gun if you start shooting from long range let him approach - but no way in hell against a destroyer. And that's how I learned how to take out destroyers using one torp with around 75% accuracy. I'll detail that tactic in another post, look for "Anti-Destroyer Tactics".
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Old 11-09-07, 05:58 PM   #9
U-Cass
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Quote:
Originally Posted by desirableroasted
I don't know how many of you ski, but I find SH3/GWX a lot like skiing... once you get through the first rough couple of days, you are suddenly having a GREAT time. Sure, you are on the baby slopes (stock SH3, low reality), but you are having a ball. Eventually, though, that gets tame, so you venture out on the blue slopes (GWX, low reality, or whatever). And you have a ball.

Most of us stay on the blue slopes. Some of us learn to have fun on the reds (GWX, 70%+ reality). A few of us end up being good at and enjoying black-slope moguls (GWX, full realism).

74% is my "I'm having a ball" level right now.
Same here. Have been playing for some time had a over year off playing and just got back into the game. Last time I played RUB was the only mega-mod (maybe NYTM not sure) around. I tended to make my own mega mod.
So get back into the game and GWX is here and has basically all I had and lots lots more. 74% and I am finding it a bit too samey so have download OLC's mod and am about to give it the Full 100% (but really not sure about missing the external camera, or flag spotting in the dark!). Will just have to wait and see if the extra difficulty equals more enjoyment....
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