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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Rear Admiral
![]() Join Date: Mar 2005
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You dident mention whom 'gave notice' that a ship was approaching.
Sometimes these contact reports are estimations provided by comsubpac. They are just that... estimations. Also last known positions. Ships continue to move "away" from that position so some guess work is involved in planning an intercept. Sonar is of great use here as you can hear a hell of a lot further than you can see. But you should know all that being a vetran of SH3. |
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#2 |
Nub
![]() Join Date: Sep 2007
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How true!
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#3 |
Crusty
![]() Join Date: Jun 2005
Location: USA
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You can be a good skipper if you up your level of play . If you dont know how theres a weatlh of Information from Other skippers here ..DAre you try it
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Captain AJ ![]() |
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#4 |
Ace of the Deep
![]() Join Date: Apr 2007
Location: in a convergance zone
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tgmalone, i'm assuming you know that where the target icon is, that target will have moved in the time it takes to get there. i thought there was a prob when i first started SH4 and realized there was no prob regarding targets. set an intercept course well ahead of the units direction of travel then backtrack along the units base course, at a speed faster that what you think that unit maybe travelling, like maybe flank
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#5 |
Sailor man
![]() Join Date: Aug 2007
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I once set up on a "convoy" in the Yellow Sea. I did a plot with a 1nm clock and thought.. dang this guy is hauling ass.. (I use Trigger Maru so all contacts show as squares till they get close then turning to triangles if aircraft). My crew had a good laugh over that one..
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