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Old 09-13-07, 03:53 PM   #1
jbt308
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Thanks for the info Steam.

I was worried about the corruption thing. Do you think if I just reinstall clean and reaaply the mods, it should take care of things? I went from using the RFB to TM, so there might've been some no good doings happening.

As for the ship, I'm prettysure it was a minesweeper. It had a 3.5/4" gun on the bow and stern and depth charges. It was the head of a 2 ship column consisting of itself and the Asa. DD. Either way, it's really irritating that the influence isn't working, or the depth for that matter. Frickin Ubisoft.

Thanks again
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Old 09-13-07, 04:20 PM   #2
Capt. Shark Bait
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i find it annoying when you put baybe 50 AP rounds into a hull below the waterline and there's only a few actual holes in it, or when 2 or 3 fish hit at seperate points and there's 1 hole
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Old 09-16-07, 02:29 PM   #3
chopped50ford
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Quote:
Originally Posted by Capt. Shark Bait
i find it annoying when you put baybe 50 AP rounds into a hull below the waterline and there's only a few actual holes in it, or when 2 or 3 fish hit at seperate points and there's 1 hole
Wasnt that a selling point with SH4, the damage models, holes and such? it does seem that most of the "damage" has gone away since all the MOD releases.
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Old 09-14-07, 03:37 PM   #4
seaniam81
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Quote:
Originally Posted by jbt308
Either way, it's really irritating that the influence isn't working, or the depth for that matter. Frickin Ubisoft.
Its not Ubi's fault the depth doesn't work because that was true of the mk.14's the were very unreliable torpedos. The problem was an oversized warhead and a heavier detonator and faulty depth setting mechanism. As for the influence it didn't work too for various reasons. And to make matters worse the impact trigger was made of a soft metal so it would bend and not work when the torpedo hit a ship strait on. If Ubi did anything wrong is that they made the torpedos too reliable
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Old 09-14-07, 07:44 PM   #5
SteamWake
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Quote:
Originally Posted by seaniam81
Quote:
Originally Posted by jbt308
Either way, it's really irritating that the influence isn't working, or the depth for that matter. Frickin Ubisoft.
Its not Ubi's fault the depth doesn't work because that was true of the mk.14's the were very unreliable torpedos. The problem was an oversized warhead and a heavier detonator and faulty depth setting mechanism. As for the influence it didn't work too for various reasons. And to make matters worse the impact trigger was made of a soft metal so it would bend and not work when the torpedo hit a ship strait on. If Ubi did anything wrong is that they made the torpedos too reliable
The test datum was got from running torpedoes with 'dummy' warheads. This datum got published as fact even though a live warhead was hundreds of pounds heavier.

It took a while for word to get around
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Old 09-15-07, 03:25 PM   #6
seaniam81
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Quote:
Originally Posted by SteamWake
It took a while for word to get around
And lets not forget the Ol' Gunclub boys running the torpedo shops didn't belive the skippers and refused to believe there was anything wrong with there torpedos
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