![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Lucky Jack
![]() |
![]()
The actual shape of the wake in SHIV is the same as in SHIII. So, a simple port from SHIV doesnt produce effect like that. Been working on the sea textures for a week or so for GWX and this is on my 'to-do' list. But you gotta wait for GWX 1.04 to see the results. :p
Last edited by Dowly; 09-12-07 at 07:47 AM. |
![]() |
![]() |
![]() |
#2 |
Chief of the Boat
|
![]()
Good move
![]() ![]() |
![]() |
![]() |
![]() |
#3 |
Lucky Jack
![]() |
![]()
Rrright... :hmm:
|
![]() |
![]() |
![]() |
#4 | |
Commodore
![]() Join Date: Jan 2002
Location: Munich, Germany, Home of U-96
Posts: 633
Downloads: 9
Uploads: 0
|
![]() Quote:
|
|
![]() |
![]() |
![]() |
#5 | ||
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
|
![]() Quote:
What Dowly is talking about is 100% new/genuine textures created from scratch and solely for GWX/SH3. And they ![]() As for the U-Boat's Wake, we'll see what developes.
__________________
![]() |
||
![]() |
![]() |
![]() |
#6 | |
Maverick Modder
![]() Join Date: Aug 2007
Location: England
Posts: 3,895
Downloads: 65
Uploads: 3
|
![]() Quote:
![]() |
|
![]() |
![]() |
![]() |
#7 | ||
Lucky Jack
![]() |
![]() Quote:
![]() |
||
![]() |
![]() |
![]() |
#8 | ||
Black Magic
![]() |
![]() Quote:
|
||
![]() |
![]() |
![]() |
#9 | |||
Lucky Jack
![]() |
![]() Quote:
![]() |
|||
![]() |
![]() |
![]() |
#10 |
Maverick Modder
![]() Join Date: Aug 2007
Location: England
Posts: 3,895
Downloads: 65
Uploads: 3
|
![]()
CORRECT - I did not port the SH4 graphics, I was inspired by them as I thought I had made clear.
However I'm sure the GWX crew will come up with something better and make my mod redundant. ![]() ![]() Last edited by onelifecrisis; 09-12-07 at 12:17 PM. |
![]() |
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|