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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Officer
![]() Join Date: Apr 2005
Location: Astoria , Oregon
Posts: 246
Downloads: 0
Uploads: 0
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Papa .... someone with better experience with the Commander will have to answer the question about water .. I read in another thread ( in the mod workshop I think ) that the water option set at .20 makes it more clear and reflective ... seems to work but I really don't notice any difference since I use the GWX , which has tweaked the water bit I think .....
My sonar and radio guys ... I have never seen the green bar go all the way to right ( full ) in any campagin I ever done ... don't know why ...... have to keep an eye on sonar man ..if he too tired he won't give me contact reports .... My last patrol I was setting up to attack my first convoy I found that wasn't in a hurricane and all of a sudden I get dead slience , cannot comply , not enough crew in torpedo room , not enough crew in engine compartment ... bunch of whimps on my boat who can't throw some cold water on their face and go to battle stations I guess .... |
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#2 |
Frogman
![]() Join Date: Jun 2007
Location: Phoenix, Arizona
Posts: 297
Downloads: 4
Uploads: 0
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yeah Slo...That is exactly what I have experienced, and in my humble opinion, That is not right. In the heat of battle training takes over along with adrenalin and people get the job done.
I will not load GWX if I am going to have crew problems like that. I plaly the game at around 50% or so and I do not see any reason in the future to change those settings. I like it just the way it is.. Views within the game are a BIG part of the game to me. I know others feel the same about their experience, so they turn the views off. we are both having fun right...& that's what a-game is all about in my opinion... I downloaded the GWX manual onto my external hard drive & have been taking it to work (dedicated work ethics here) and when everyone is gone I have been reading through it. The guys who put together this GWX manual are some very sharp guys. It is about the best I have ever come across. The background historical information is extremely well done and interesting. I think every single new person to SH3/4 should be directed to that manual as required reading while they are getting started in SH. It is a wealth of information and will definately give you a "heads up" on the u-boat operational areas & what to expect in and from the game. I am looking forward to installing GWX & experiencing its way of doing things, but not right now. heck, I'm having a blast just the way things are now. I really can't gauge how much better GWX game play will be but if it is better then the original install then it must be great... |
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#3 |
Sonar Guy
![]() Join Date: Apr 2007
Location: 14 Meters
Posts: 394
Downloads: 29
Uploads: 0
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My experience with SH3 Commander:
Best dang MOD yet. GWX is right there with it, together, they are an unbeatable combination, best subsim yet. IMHO. Commander lets you do things like work up crew and captian profiles, gives you play by play reports on your patrols. Thats a big thing for me, when I am playing Silent Hunter, I like to role play as if I were actually there. Being able to see my "Official" patrol reports is a must. Also, in my experince, the "No Fatigue" model works flawlessly. I throw my guys where they need to be at the outset of the patrol and I dont have to move them around unless I am using the deck gun, or swapping my deck officer to damage control. Also, being able to promote your sailers when they are ready, and not when BdU is ready, is also a big advantage. I once promoted ALL 5 of my officers off the boat because they all were ready for their own commands, and my NCOs were so skilled, that I barely noticed any kind of preformance drop. Pety officers and sailors, for me at least, is what keeps my boat running. as slownez said, the Time Compression is nice tool too. Pulling out of Lorient with the shallow water takes about 10 to 20 minutes to do stuck on 8tc. With SH3 commander you can set that higher so it only takes a couple of minutes to get out of port. Assigning a picture to your captian is nice as well. I feel like I am getting to know myself when I load commander cause there is a face looking back at me. With historic U-boat date availability on, the IXB is available as early as 1939, for those people who like that boat, with the heavy deck gun and heavyer eel loadout, it can bring back some heavy tonnage. Also, being able to pick your own boat number is kinda nice. I can pick my daughters birthday or any other number that I like. SH3 commander is a must in my book, team with with SH3 Weather plugin for a little extra flavor. |
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#4 |
Frogman
![]() Join Date: Jun 2007
Location: Phoenix, Arizona
Posts: 297
Downloads: 4
Uploads: 0
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yeah, Thanks spruence M. Sounds good to me. I like to look at the same face on different crew members also. I think I will have to rethink building a profile on the Kaptian, that actually is starting to appeal to me as I go along with this game.
However, it is da+ned frustrating at times...like now! I have 5 minutes before I have to rush the door & tear off to work and I just discovered my first ever convoy. It's a long way off & this is going to take a bunch of planning because I have so far, shyed away from DD's & kept to the single merchants. I guess it had to happen some day... Dang, it's gonna be a long 8 hours at work... |
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#5 |
Sonar Guy
![]() Join Date: Apr 2007
Location: 14 Meters
Posts: 394
Downloads: 29
Uploads: 0
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They say that u-boat warfare was 99% boredom, and 1% adrenaline induced nausea.
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#6 |
Engineer
![]() Join Date: Aug 2007
Posts: 205
Downloads: 7
Uploads: 0
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Kind of like being a fighter pilot...90% boredom interspersed with 10% sheer terror.
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Spectre |
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#7 |
Frogman
![]() Join Date: Jun 2007
Location: Phoenix, Arizona
Posts: 297
Downloads: 4
Uploads: 0
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Hmmm, so much for my first convoy... I should have stayed at work.
I got home land with great anticipation fired up the computer & got back into contact with my first ever convoy. I planned to run way ahead & then try & slip in alon the flanks somewheres. along the way I had this bright idea that I should let bdu know that I had sighted a convoy so they would send more subs so I sent a report... I think this was the wrong thing to do because about two minutes later this DD from about 8000m away made a direct beeline for me. I actually got off a frantic shot which missed, & then he blew both my rudders clean off da boat. I spent the next hour going flank for a few seconds to get from under the DC's until he finely went away... So ended my first convoy misadventure. Some new Kaptian had to come & tow me in with my old Type IID boat. It was a very humble experience plus very embarressing. I guess you don't send contact reports if you want to stay undetected. Actually, in this game is it better to never touch the radio after leaving port? If so whats the radio guy for? I'm going to start using him to clean the head. |
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