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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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View Poll Results: What do you want to have on the loading screens? | |||
Gameplay tips |
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12 | 19.35% |
Historical facts |
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45 | 72.58% |
Quotes from/about U-Boat People |
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19 | 30.65% |
Technical data and facts about the subs |
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26 | 41.94% |
Multiple Choice Poll. Voters: 62. You may not vote on this poll |
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#1 |
Mate
![]() Join Date: Aug 2007
Location: Aachen, Germany
Posts: 52
Downloads: 3
Uploads: 0
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okay this thing doesn't go out of my mind. another idea are some prominent quotes, stories, facts or technical specifications of the subs, of torpedoes etc. There really is unlimited interesting material to fill up these loading sessions.
im going to organize this. of course it will take a while to collect some stuff, but shouldnt be too hard with this great community. if anyone wants to participate and see your name on one of the loading screens, send me your "tips", "facts", "short stories" etc via PM please. also, it would be great if you made available your great personal loading screen pictures (game start splash and mission loading screens). the more you people participate, the faster we get a REAL lot of screens.
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Thanks for all those wonderful mods |
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#2 |
Black Magic
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use SH3 commander's random feature to provide random loading screens.
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#3 |
Pacific Aces Dev Team
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SH3 Commander will also provide you period-news in the mission briefing, which you can read while loading. Anyway, if GWX has a drawback, I agree that is the huge loading times
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One day I will return to sea ... |
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#4 |
Mate
![]() Join Date: Aug 2007
Location: Aachen, Germany
Posts: 52
Downloads: 3
Uploads: 0
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Yes SH3 Cmdr is a must for this mod, but i believe it is a must anyways ;-) after an hour of research i found that there is really TOO much... the only hard thing is to distinguish good gameplay help from bad help, as i am not really the pro player. but this should be going well.
i added a poll for you so i can find out what to emphasize more. Also i will be needing a lot of *good* loading screen motives. i hope im gonna find time for all of this...
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Thanks for all those wonderful mods |
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#5 |
Admiral
![]() Join Date: Jan 2006
Location: Spain , Crossing Gibraltar!
Posts: 2,292
Downloads: 202
Uploads: 1
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Hi everyone,
I have made on several ocasions Mods That use SH3Comm. Randomisation, You can do it easelly, in fact You can change with that feature as many Loading screens as you want! As for the Loading screen Idea I think it's a very cool and Usefull idea, I personaly think that Historical Facts unified with Tech facts can be the perfect lauching bases on such a Mod! thought I can help on anything, I can only be involved on this later after the release of my current WIP, the U-Boat 1.2.. Damn cool idea I must say ! ![]() ![]() |
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#6 | |
Black Magic
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#7 | ||
Mate
![]() Join Date: Aug 2007
Location: Aachen, Germany
Posts: 52
Downloads: 3
Uploads: 0
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im collecting historical facts like crazy here, its actually quite easy with wikipedia and uboat.net. i think the gameplay tips are the most difficult part, but they were the original idea, so i will stick to them as well. as said, please PM me with them ^^
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Thanks for all those wonderful mods |
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#8 |
Admiral
![]() Join Date: May 2005
Location: Berlin
Posts: 2,015
Downloads: 165
Uploads: 0
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The idea is not bad at all .. which is the german way of saying that it is a good one!
Reading maps / technical information while you are wating for the game to load .. not bad at all. mic1184, if you should make some progress with your mod, you may contact me later if you want to include maps like this one - it might be something that I could contribute.
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