SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 4: Wolves of the Pacific
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 09-02-07, 02:09 PM   #1
woodstock74
Watch
 
Join Date: Aug 2007
Location: Charlotte, USA
Posts: 30
Downloads: 0
Uploads: 0
Default

Quote:
Originally Posted by Andas_007
During one patrol mission... I observe my crew dont want to come to mane the deck gun... then I noticed the crew slots for bow and stern gun are missing... I go back in port... and they are still missing... how can I fix that please ???

Also I have one patrol mission that dont wnat to finish... what are the conditions for one patrol mission (binocular icon) to finish ?

Pls help...

Thank you !
Wondering if this is the same problem. The issue I'm having is getting the crew to man the deck gun or AA gun and staying at their position. Always seem they abandon their position right when I'm expecting them to be there.
woodstock74 is offline   Reply With Quote
Old 09-03-07, 12:43 AM   #2
-Pv-
The Old Man
 
Join Date: Apr 2006
Posts: 1,434
Downloads: 5
Uploads: 0
Default

I'm not seeing any of those problems. Is anyone still trying to use no disk on 1.3? Are you requesting a new boat instead of being assigned one? I have upgraded my AA on two boats and I have no deck crew position problems. Anyting else unique you guys might be doing?
-Pv-
-Pv- is offline   Reply With Quote
Old 09-03-07, 03:30 PM   #3
madcat
Swabbie
 
Join Date: Apr 2007
Posts: 11
Downloads: 1
Uploads: 0
Default

I’ll try and make things bit more clear. At the moment I am running a fresh install of SH4 1.3 with out the disk, because you don’t need the disk with 1.3. With previous version of the game I have all ways used the disk, never used the nocd because that mess up the game more then it was all ready at that point.

I have gone though my career and have only received a new boat when I have bin assigned a new boat or it was to badly damaged.

At the moment the boat I have is a BALAO Class and when I received it had x2 Single 20mm AA Machine Guns (Bow & Stern) & x1 4 inch/50 cal Deck Gun (Bow).

Right away I upgraded the AA to x2 Twin 20mm AA Machine Guns no problem, tried to move the 4 inch/50 cal Deck Gun from the Bow to the Stern with problems, the 2 crew slots assigned to the Deck Gun had disappeared. So I had a gun but no way of getting the crew to man it, tried switching the 4 inch/50 cal Deck Gun back to the Bow but still no crew slots.

So load it back up how it was before I did the upgrade, after some portals had gone by I tried again to upgrade the guns on my boat and this time I upgraded the AA to x1 Single 40mm AA Machine Gun (Stern) & x1 Twin 20mm AA Machine Gun (Bow). Had no problem with the Twin 20mm AA Machine Gun but the Single 40mm AA Machine has only 1 crew slot, but it should have 2 crew slots as it needs two crewmen to operate it properly and this how my boat is at the moment.

Just tried moving the Deck Gun again from bow to Stern and the same thing happened again as I said above, this has happened on other boat I have used but the problem with the 40mm AA gun is a new one to me as it has not bin available.
madcat is offline   Reply With Quote
Old 09-03-07, 07:26 PM   #4
AirborneTD
Engineer
 
Join Date: Nov 2004
Location: Pennsylvania, USA
Posts: 204
Downloads: 23
Uploads: 0
Default

Ok. As soon as you moved the deck gun to the stern you needed to go into the crew management screen and manually move the crew into/out of the deck gun slots. THis should keep them intact allowing the AI to fire the gun. If not, I don't know what is happening. This works quite well for me. Now that you have this problem, you will have to wait until you start a new campaign. I don't believe it is fixable after it has already happened.
__________________
"You know, you might get surrounded." "We're paratroopers, Lieutenant. We're supposed to be surrounded." --Band of Brothers
AirborneTD is offline   Reply With Quote
Old 09-04-07, 07:27 AM   #5
madcat
Swabbie
 
Join Date: Apr 2007
Posts: 11
Downloads: 1
Uploads: 0
Default

Back at base and did what you said moving the crew from the deck gun, then moved the deck gun from the bow to the stern but the same problem happed again!!!

So bin having a look at the save game files and i think its some thing to do with the ActiveUserPlayerUnits.upc

Did two saves where 1 is unmodified & 2 moved the deck gun. Then compared the deferent’s and there is some, tried changing some values but didn't seem to work and can't pin down what it is but it's some where between [UserPlayerUnit 1.Compartment 7] & [UserPlayerUnit 1.Compartment 8.CrewMemberSlot 2] in the ActiveUserPlayerUnits.upc file I think?
madcat is offline   Reply With Quote
Old 09-04-07, 08:36 PM   #6
-Pv-
The Old Man
 
Join Date: Apr 2006
Posts: 1,434
Downloads: 5
Uploads: 0
Default

What happens when you start at port before you do any maintenance and have no crew in the weapon slots. Purchace/place the gun as you with then go to the crew screen and see if the empty slots for the weapons have been created.

I never have crew in the weapon slots when I pull into port. When I need the weapons manned during patrol, I recruit them from DC or inactive bridge crew. I'm careful to keep a few gun-rated crew in the bridge and DC positions.
-Pv-
-Pv- is offline   Reply With Quote
Old 09-05-07, 01:32 PM   #7
madcat
Swabbie
 
Join Date: Apr 2007
Posts: 11
Downloads: 1
Uploads: 0
Default

Made a small video if it helps?

http://files.filefront.com/Crew+Slot.../fileinfo.html
madcat is offline   Reply With Quote
Old 09-08-07, 08:38 AM   #8
_alphaBeta_
Medic
 
Join Date: Mar 2005
Location: NJ, USA
Posts: 163
Downloads: 17
Uploads: 0
Default

Quote:
Originally Posted by -Pv-
I never have crew in the weapon slots when I pull into port. When I need the weapons manned during patrol, I recruit them from DC or inactive bridge crew. I'm careful to keep a few gun-rated crew in the bridge and DC positions.
-Pv-
I have the same problem. I switched my deck gun from stern to bow and now the crew can't man the gun. There's no compartment listed, just the damage control team and AA gun.

Is everyone not experiencing the problem pulling into port with no crew at the gun stations? Perhaps this is the bug. I usually leave crew there since they're not actually being used until ordered to man their stations. I'll keep it empty if it avoids this bug.

I'm using a fresh career started with v 1.3. How this bug is still in the game, I have no idea.
__________________
_alphaBeta_ is offline   Reply With Quote
Old 02-19-08, 05:12 PM   #9
SgtWalt65
Torpedoman
 
Join Date: Apr 2005
Location: Addison, Texas USA
Posts: 117
Downloads: 65
Uploads: 0
Default

Quote:
Originally Posted by AirborneTD
Ok. As soon as you moved the deck gun to the stern you needed to go into the crew management screen and manually move the crew into/out of the deck gun slots. THis should keep them intact allowing the AI to fire the gun. If not, I don't know what is happening. This works quite well for me. Now that you have this problem, you will have to wait until you start a new campaign. I don't believe it is fixable after it has already happened.
Problem is, there is no slot to put the crewmen into. The slots disappear as do the crewmen who where manning the gun while it was on the bow. Move it to the stern and poof, slots for the crew are missing as well as the crew. Move it back to the bow and the slots and crew return. You can do this back and forth but you want get a crew slot or even a icon for the stern gun at all. This has happened to me with a clean install and patched to 1.4 and with the RSRD Mod installed with no other mods.
Even starting a new campaign want fix this problem. Tried starting a new one 5 - 6 times and each time I had the same effect when I tried to install a gun on the stern.
__________________
Every day is a good day for the other side to die. Your motto is "Be my friend or be a mushroom cloud".
SgtWalt65 is offline   Reply With Quote
Old 04-04-08, 05:18 AM   #10
littelmaster
Swabbie
 
Join Date: Sep 2007
Location: Kinshasa DRC
Posts: 12
Downloads: 128
Uploads: 0
Default

Just by the game and have exactly the same problem. Disappearing slot for deck gun.

Try to reinstall again with the last UBI patch 1.4 install/uninstall TMO 1.4 mod but still the same thing.

As soon as you move your gun from bow to stern slot just disappear (and i my case won't go back). I manage to fix this problem more less following Coletrains explication.

Now I can play but I am disappointed thing I going back to SH3
littelmaster is offline   Reply With Quote
Old 04-05-08, 12:12 AM   #11
rrmelend
Medic
 
Join Date: Oct 2007
Posts: 162
Downloads: 20
Uploads: 0
Default

I'm having the same problem as SgtWalt65. My deck gun is located aft of the conning tower and when I tried to move it to the bow the deck gun crew slots disappeared. When I moved it back to the aft the slots magically appeared again along with my two missing crew. Any ideas?
__________________
rrmelend is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 08:10 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.