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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sonar Guy
![]() Join Date: Apr 2007
Location: Newfoundland,Canada
Posts: 398
Downloads: 6
Uploads: 0
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haha I remember this game.
Me and a friend got Stranded WAYYY behind enemy lines as British troops so we pretended we were SAS people and went on a wild personal mission then we got found out and were overwhelmed by German Riflemen. Such a great experience....if they put subs in the game I would resubscribe. |
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#2 |
Seasoned Skipper
Join Date: Jan 2002
Location: Freeman Missouri
Posts: 1,784
Downloads: 1405
Uploads: 0
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it was the first game i preorder bant in 01 and still play it every once in awhile what kick me off about it back then was they kept saiding everything was in and the day it was release didnt even have the navy in place Might check it back out My name was donegan
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I'll tell you what bravery really is. Bravery is just determination to do a job that you know has to be done. Audie Murphy |
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#3 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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I was a ww2ol beta tester before release, I still have my account. Lately I started playing again after a break sine... SH4 came out, lol), the last patch is quite cool (though they need to add some timing to BDE movements IMO).
It's not at all the same game as 2001. If you can play SH4 with decent settigns, you can play ww2ol fine now. They have free trials, it really is worth a look, and you've got to respect the whole idea of it. tater |
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#4 |
Ace of the Deep
![]() Join Date: Mar 2001
Location: Midwest - USA
Posts: 1,057
Downloads: 42
Uploads: 0
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I've kinda shelved this, I guess that I enjoy SH4 more....
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#5 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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1.27 is pretty cool. They need to tweak either the resupply timers, or the BDE movement rules with the TOE system since the HCs are swapping out BDEs faster than they can atrit. Still, mortars are quite cool, as is overstock resupply, and the resupply trucks.
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#6 |
Soundman
![]() Join Date: Dec 2006
Posts: 149
Downloads: 54
Uploads: 0
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I still play,have been playin since 2004...im currently in the Axis High Command as JG3/Grp II CO...some know me by the name I go by on the forums...anybody still around here that plays WWIIOL?
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#7 |
The Old Man
![]() Join Date: Sep 2004
Location: Melbourne, Australia
Posts: 1,509
Downloads: 4
Uploads: 0
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I do but i'm allied and banned untill Dec 12.
Yeah i'm an OT whore... ![]()
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#8 |
Fleet Admiral
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I had a friend that played it. He had some really funny stories about the bugs in the game.:rotfl:
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#9 |
Watch
![]() Join Date: Dec 2007
Location: Sweden, Norrrbotten
Posts: 28
Downloads: 13
Uploads: 0
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I still laugh at a situation that occurred me last year out on the netherlands ( islands in that area ).
Ok first off im a hardcore axis player i cant shoot with the allied tanks for ****, i just plainly cant hit anything, but i can hit a ford truck from 4500m moving in a Pz III wich is amazing :P anyhow. Me and my squad ( 91st Sturmbattalion ) were on OKW orders going to take a town out on an island, so we get about 30 ppl together and decide that me and 2 more get 3 PzIII's for armored support. and the rest go paratroopers for swift taking once armored hits the shores. ( note this is was a amphibius and airborne operation. ) So we sit on a darn cargo ship for 3 hours ( RL ) while being transported to the island. and we got attacked twice by hurricanes ( managed to survive thx to the LuftWaffes swift help. ) Once on the ground we went from the beach ( to stay out of those evil british destroyers.. ( they will destroy you ) wo closed onto town. when we were about 4km from the town our tank leader ordered halt and engines off. we waited about 10min for paratroopers to arrive aswell. At the first sight of a paratrooper's chute we started rolling into the town. first 5 min we took all flags but one. Enemy destroyer showed up and knocked out my tank wingman ( sort of speak ) in 2 hits. Leader ordered me into town for use of buildings for cover. he stayed behind hiding just on the outskirts of town and there was an intense firefight inside the town, the enemy destroyer was bombarding everywhere ( after about 20min of fighting my tank leader got disabled by AT rifle fire, and destroyed from satchel due to not being able to move. Para's ultimatly captured the flags in the end ( with me circuling the middle like crazy ( lost left track from fire of the destroyer my tank commander was dead aswell. and out of gun ammo ) but i love the IIIF since they have 3 mgs ( 2 coax and 1 hull i think it is ). In the end it was a really good fight we managed to take the "village" much thanks to the LuftWaffe and KriegsMarine ( who destroyed that DD with torpedoes instantly). |
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