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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | ||
Eternal Patrol
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#2 |
Torpedoman
![]() Join Date: Mar 2005
Location: Eckernförde, S-H, Germany
Posts: 113
Downloads: 3
Uploads: 0
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Wow,
really missed something here so far, this mod is great. And it seems even my elderly system can handle it, didn`t encouter a convoy though. `night Z. |
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#3 |
Sonar Guy
![]() Join Date: Apr 2007
Location: Newfoundland,Canada
Posts: 398
Downloads: 6
Uploads: 0
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It doesent require a better computer to handle it really.
The Game ALWAYS renders things at 16km away anyway, you just cant see them till 8km. In stock or withouth the mod if your game ever froze for a second when you were on a concept intercept path, but you cant see the ships thats a sign they were just rendered so your useing the same amount of CPU power. |
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#4 |
Maverick Modder
![]() Join Date: Aug 2007
Location: England
Posts: 3,895
Downloads: 65
Uploads: 3
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There's another very good reason to use the 16km mod in GWX, which is that (according to Rubini - and my own experience) it fixes the "watch crew asleep" problem. In 8km mode, the watch crew are blind (you can see to 8km but they can only see about 8 feet) but in 16km their eyes are just as sharp as yours, more or less, and they'll report contacts at 15km or more in good visibility, and more often than not they'll see the enemy before the enemy sees you (unlike in 8km).
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#5 | |
Maverick Modder
![]() Join Date: Aug 2007
Location: England
Posts: 3,895
Downloads: 65
Uploads: 3
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#6 |
Fleet Admiral
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The one "problem" with this mod is that it gives your crew night vision par excellence! they can still spot ships in the blackest night (no fog) at extreme distances that in RL would be quite difficult without modern technology (night vision headset etc.)
IIRC it also increases the AI spotting capability although you should almost always see them before they see you under 1xTC. |
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#7 | |
Maverick Modder
![]() Join Date: Aug 2007
Location: England
Posts: 3,895
Downloads: 65
Uploads: 3
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#8 |
中国水兵
![]() Join Date: Oct 2006
Posts: 281
Downloads: 11
Uploads: 0
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How do I install this with GWX? They said it can be enabled with another program but im not sure how that works. Can someone explain the process please?
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Your sister swims towards troop ships. |
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#9 |
A-ganger
![]() Join Date: Jul 2007
Posts: 77
Downloads: 32
Uploads: 0
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This mod absolutely kills my CPU. Any external views crawl to an absolute halt and make the game essentially unplayable.
Can I adjust any of the in-game graphics settings to get this to work? I don't mind extra load times, but I do want to be able to play when it's loaded. I've got 1 GB of RAM, 2.8 GHz CPU, and am running a 128 MB video card. Do I just need to suck it up and get a better graphics card? |
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