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Old 08-22-07, 01:09 PM   #16
Vorkapitan
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Quote:
Originally Posted by Digital_Trucker
Quote:
Originally Posted by Vorkapitän
Where do I find the download - link Please?

Thanks
It's that big FileFront logoed button at the bottom of the post with the flashing "download here" on it.
I must be going blind, I don't see a "FileFront button logoed " anywhere on the post!
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Old 08-22-07, 01:18 PM   #17
l3th4l
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try here
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Old 08-22-07, 01:22 PM   #18
Vorkapitan
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l3th4l


Thanks very much.

I wonder why i'm not seeing the download links when others can see then?
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Old 08-22-07, 02:42 PM   #19
leovampire
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Default awsome work l3th4l

thanks for doing it all truly apreciated.
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Old 08-22-07, 03:12 PM   #20
l3th4l
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updated to fix those menu.ini errors and added the black mask from previous versions. dunno if that was a problem but it's there now.

hopefully no more bugs now


edit:

ARGH!!!!

Stupid me - forgot to check out other resolutions DAMN again!!!

having been working on the scopes in 1024x768 for the last few days i now wanted to play again for a change - this time in 1280x1024 - and what do i see?? The bearing lines are all over the place!!

please be patient as a try and fix this issue. any help would be appreciated here, too

expect a fix for the weekend - i won't have time to do much tomorrow and on friday but i'll see what i can do.

Last edited by l3th4l; 08-22-07 at 03:51 PM.
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Old 08-22-07, 04:27 PM   #21
leovampire
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Default and that is the resilution I use too 1280x1024

LOL I feel for you man but reguardless your doing a hell of a job and can relate to your wanting to play and enjoy some of the game and your work and others as well!

Take your time if you need to!
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Old 08-23-07, 09:19 AM   #22
sneekyzeke
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Hey, Lethal, love your work but I hope you will indulge me for a moment. For my own personal growth and use, if I was interested in perhaps lightening the bearing lines a little in your scopes and binocs, how would i experiment with that? For instance, I assume that it is contained in files like attacklines.dds, which is a graphics file, no? What would i use to edit that? Answer at your leisure; i don't want to distract you from your work! Zeke.
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Old 08-23-07, 09:56 AM   #23
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Hi Sneeky,
You can use a tool called DDS converter to convert the files to f.ex. tga then you can edit them in Photoshop..
http://files.filefront.com/DDS+Conve.../fileinfo.html
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Old 08-23-07, 10:01 AM   #24
sneekyzeke
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Default OK, Great! Thanx!

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Old 08-23-07, 10:42 AM   #25
Wilcke
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Beautiful scopes man!

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Old 08-23-07, 10:52 AM   #26
l3th4l
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Quote:
Originally Posted by sneekyzeke
Hey, Lethal, love your work but I hope you will indulge me for a moment. For my own personal growth and use, if I was interested in perhaps lightening the bearing lines a little in your scopes and binocs, how would i experiment with that? For instance, I assume that it is contained in files like attacklines.dds, which is a graphics file, no? What would i use to edit that? Answer at your leisure; i don't want to distract you from your work! Zeke.
Once you've got the files open in photoshop or whatever you are using, you can simply change the base color and the lines should reflect that. no need to tinker with the alpha channel unless you want to alter the transparancy.

opening the files should be simple enough once you've either got the converter or the plugin from nvidia up and running. I use the plugin for photoshop as it saves me the step of opening a seperate program just to convert the files. It comes with an installer so that part is easy enough.

You can find everything you need here. except the editing program of course

edit: just re-read your post. concerning the bearing lines:
currently i know of no way to stop them from becoming completely black during daytime so unfortunately the only way to make them less visible (not brighter though!) then is to further increase their transparancy.

to do that you need to first understand how an alpha channel works; think of it this way: you are painting on a transparent background. the "normal" channels (RGB) determine what color you are painting and the alpha channel determines how much of that color gets applied on the transparent background. A completely black pixel on the alpha channel means *no* color gets applied, a completely white pixel means it gets applied fully so you can't see through it. any shade of gray in between means a different level of transparancy. So in order to make an image (such as the lines) more transparent overall you can simply lower the brightness of the alpha channel a bit.

hope this helps

Last edited by l3th4l; 08-23-07 at 11:06 AM.
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Old 08-23-07, 02:09 PM   #27
sneekyzeke
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Was away for awhile; just received this. Thanks so much! That should be plenty to get me started and keep me busy for a while. Cheers! Zeke
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Old 01-10-08, 12:57 AM   #28
Captain Wreckless
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This link doesn't work anymore. It just goes to the File Front main page. Any idea where to get it now?

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Old 01-10-08, 01:26 AM   #29
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Got the same problem...
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Old 01-10-08, 07:54 PM   #30
dimwit
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How do I download this mod? I click on 'Better Scopes' at the top of the page and it send me to File front.com home page. How do find the mod?
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