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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Torpedoman
![]() Join Date: Mar 2006
Location: Arizona
Posts: 115
Downloads: 272
Uploads: 0
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This is the AI_Sensors.dat TweakFile first made by lurker hlb3
I updated it for v1.3. Here is the link:http://files.filefront.com/AI_Sensor.../fileinfo.html ____________ Last edited by wovik; 08-18-07 at 09:30 PM. |
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#2 |
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
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LOL!
Thanks for doing it wovik |
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#3 | |
Torpedoman
![]() Join Date: Mar 2006
Location: Arizona
Posts: 115
Downloads: 272
Uploads: 0
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I should be thanking you for all your work on LBO and the Lightning. ______________ Jack |
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#4 |
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
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and asked for my LBO mod and then the votes in the shirt contest and the write up on game spy. Talking about fly higher than a kite for my B day oh ya. I like helping people and this is my way of helping here.
I am old school Love thy neighbor and help the needy and a lot of you helped me in the begining here so the least I could do was give back so I learned how to do just that. |
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#5 |
Silent Hunter
![]() Join Date: Apr 2005
Location: Riverside, California
Posts: 3,610
Downloads: 41
Uploads: 5
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Thanks!
Is "AI_Visual" the visual range settings for the AI surface units? |
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#6 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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yeah, it is, lukeff.
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#7 | |
Silent Hunter
![]() Join Date: Apr 2005
Location: Riverside, California
Posts: 3,610
Downloads: 41
Uploads: 5
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![]() Quote:
(Doubles visual range to 19000m) ![]() |
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