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Old 08-09-07, 07:05 PM   #1
ReallyDedPoet
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Nice work


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Old 08-09-07, 07:12 PM   #2
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Sweeeeeeet!!
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Old 08-09-07, 07:18 PM   #3
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COOL!!! Sounds like you're trying to recreate the 1.0 - 1.1 Shift-F2 effect on the free cam? I will definately be checking this out this weekend when I have time

If you can manage to pull off that Shift-F2 trick, I will be seriously tempted to fall down on my knees and kiss your... er, well nevermind

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Old 08-09-07, 07:23 PM   #4
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This is a very cool addition. I will be using this little gem
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Old 08-09-07, 07:42 PM   #5
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Finally I get to meet Joe on the starboard side of the boat. This is a very cool camera change for sure. Worked like a charm as wellDo you realize you have open up a whole new world topside ???? Talk about immersion walking over to the side where the ship is spotted. Almost do not need the conning tower textured removed in patch 1.3 like they did. Nice work....what else are you hiding?
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Old 08-09-07, 07:47 PM   #6
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Where does this file go?
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Old 08-09-07, 07:49 PM   #7
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Open data file in the main folder. Look for Library file and it goes in here. I made a copy of the original file just in case. Then I copied and pasted in the Library file. Work just fine.

Data>
Library

Open the downloaded file and make a copy of the camerias.dat and paste it in the file labelled Library. It will prompt
to overwrite. Click yes. All set.
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Old 08-09-07, 07:56 PM   #8
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Quote:
Originally Posted by AVGWarhawk
Open data file in the main folder. Look for Library file and it goes in here. I made a copy of the original file just in case. Then I copied and pasted in the Library file. Work just fine.

Data>
Library

Open the downloaded file and make a copy of the camerias.dat and paste it in the file labelled Library. It will prompt
to overwrite. Click yes. All set.
Thank you sir.....
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Old 08-09-07, 08:00 PM   #9
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Quote:
Originally Posted by clayp
Where does this file go?
The way Sergbuto has structured the file path, you can use JSGME to load it.
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Old 08-09-07, 08:03 PM   #10
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Quote:
Originally Posted by Fearless
Quote:
Originally Posted by clayp
Where does this file go?
The cameras.dat file is placed in Data\Library\ folder. But the way it's set up, you can use JSGME to load it.
Now that little dit bit of info was left out. Give it a go, great little piece of work.
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Old 08-09-07, 08:06 PM   #11
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I had, a half formed thought on messing around with cameras to see if it was possible to get the shift+F2 view back when outside on the bridge.

Now i sit here wondering, how in the hell did sergbuto do it? What an awesome mod.
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