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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: Jul 2007
Posts: 8
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Fellas,
I purchased SH4 a couple of months ago and have been monitoring your posts to find out how to play the game correctly. I have never played the game before, or its old versions. Needless to say that all of you have become my instruction mannual. I really like the exchange of great tips and information that all of you provide. Now that I'm getting more confortable with the game, I decided to register and start posting in the forum. I was wondering if there is a way to conduct a successful torpedo attack without ever raising the periscope. If so, would someone please post the instructions on how to do it? I still have not tried to use the sonar and radar for anything, and I would like to start working with them. Specially now that patch 1.3 has corrected so of the problems. I would appreciate some tips on how use them effectively, and when to use them. I would really appreciate any help that you guys can offer. Thanks in advance. |
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#2 |
Engineer
![]() Join Date: Apr 2007
Location: Texas
Posts: 203
Downloads: 71
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Welcome aboard! There is a good sonar attack tutorial from WernerSobe here:
http://www.subsim.com/radioroom/showthread.php?t=112591 And all kinds of stuff here: http://www.subsim.com/radioroom/showthread.php?t=108931 |
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#3 |
Lieutenant
![]() Join Date: Mar 2007
Location: Shropshire UK
Posts: 266
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Welcome aboard. I can't answer any of your questions because I'm an idiot.
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#4 |
Eternal Patrol
![]() Join Date: Dec 2006
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it was doctrine to do so at the beginning of the war. the USN doctrine
required captains to shoot from a depth of 100' on generated hydrophone bearings using a spread of torpedos as they had no homers. inspite of strong pressure from above some of the early captains defied this and fought their boats at periscope or attack/radar depth. their refusal to follow brought results where those that followed doctrine washed out almost to a man. I dont know where to find the max torpedo launch depth setting in sh4 but you lower that max depth setting to something like 30m or so. the gist of it is, using hydraphones and charting determine by marks the approximate speed and course of the target as best you can. figure out the time approximately it will take for your torpedos to reach the target and howmuch distance your target will cover after they are fired. (assuming you are aiming the boat dead ahead in the firing direction) set a spread and fire if your boat is not aligned then go to peri screen and raise the periscope a few inches out of the housing so you can see the bearing marks and aim the periscope onto the appropriate firing bearing and then fire a spread. this method has a very poor chance of success without homers. best to read the tut on hydrophone attack and TMA M |
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#5 |
Swabbie
![]() Join Date: Jul 2007
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Thanks Hornsby. That video tutorial is a real jewel.
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#6 | |
Engineer
![]() Join Date: Apr 2007
Location: Texas
Posts: 203
Downloads: 71
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#7 | |
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
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#8 |
Captain
![]() Join Date: May 2007
Location: Romania
Posts: 492
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One word of caution:
While using hydrophones + active sonar and plotting is enough to generate a firing solution (one that works best when no enemy destroyer is around to DC you to death), make absolutely SURE the ships is actually an ENEMY vessel. My first successful blind firing solution resulted in 2/3 hits on a T3 Tanker sailing under US flag. Typhoony wheather had prevented visual contact. The only thing that gave it away was the "Friendly Unit Destoryed" message I got after the 2nd Torpedo Impact. |
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#9 |
Commodore
![]() Join Date: Jul 2006
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thats the risk you take. You should only perform a blind attack where friendly units cannot be assumed. Close to japan in example, you wont find T3 tankers there.
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#10 |
Lucky Jack
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That video is just great. I watched in a few weeks back and attempted a blind attack. It worked great. I then got an opportunity again with a night/bad weather attack...again, worked like a charm.
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#11 |
Frogman
![]() Join Date: Mar 2007
Location: belgium
Posts: 297
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Those videotutorials of WernerSobe realy deserve a sticky place .
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#12 |
Weps
![]() Join Date: Apr 2007
Location: Nottinghamshire
Posts: 368
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Excellent tutorial! Now its time to give it a try.
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#13 |
Ace of the Deep
![]() Join Date: Apr 2007
Location: ~About 60' below
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Welcome! Yes, the vids are very good! Sobe Academy
__________________
All Ships can dive, but only Submarine's surface!" MODS: KillFlags - Elco PT109 - AOB Attack Course Tutorial |
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#14 |
Weps
![]() Join Date: Apr 2007
Location: Nottinghamshire
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OMG! That's so cool. Got a hit with 1 out 2 torps on my first attempt at this. It really works a treat. First sailed just aft of the props. The spread on the second torp hit the sweet spot. Damn thing was a yank liberty cargo though...
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#15 |
Seasoned Skipper
![]() Join Date: Apr 2005
Posts: 665
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Tried a blind attack last night and what a rush! Heavy fog, 2nd or 3rd hit on a convoy so I knew speed and course and that they were Nips. Sunk down to 349' and waiting using only the hydrophones until they sounded close. Popped up to 90' just as they were arriving (350' to 90' takes 3:00 in the Gato) and unleashed a spread of 6 torps on a single target.
I picked the loudest sound contact and only used 3 pings for range to confirm it wasn't 200 miles away (2,000 yrds and 20,000 yrds sound so similar on the phones). Immediately dived back down to 350' after launching and listened. 2 hits, 1 dud, and 3 misses. Sank a 7400 ton merchant without ever seeing it! Probably wouldn't anyway in the heavy fog. The escorts had exactly 0 idea what was going on. No pings or DCs at all. I'm hooked on this method for poor weather shooting. Saves tons of time on the evading end of things plus avoids you getting run over in the fog. Lots of times in heavy fog I can just barely make out the outline of a ship before I get inside minimum range anyway. I may even start doing it for fair weather shots. I'm going to have to look up the torpedo spread info in the .pdf manual again. 6 sounds like too many unless it's a tanker. And it's historical ![]() |
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