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#1 |
Seaman
![]() Join Date: Dec 2005
Posts: 42
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Some things I've done, all depends on weather, day/night etc and year
- Get ahead and dive. Try and approach lead destoryer close enough not to get picked up by the side patrol, but not too close so he picks you up, going to convoy at 45 deg angle between the lead and side destroyer. Remember his side spotting is mainly passive (so run silent), just don't get in front (why I wait if I can until he stops doing a search pattern). Soon as you get past, it's all yours. Lots of hydrophone use. Pros - lots of easy and safe kills once you're in. (my usual method) Cons - if you blow it, you're shallow and have to evade quick. - Take out the defending destoryer on the side. Evade, surface, get ahead and attack convoy again but now they are a ship short. Pros - safe Cons - two attacks, uses 1-2 torps for destroyer (this is where battery torps come in use). - Go deep and let convoy pass overtop (has to be slowish convoy). As the merchants get close go high speed (so they don't pass overtop) and go periscope. Destroyers detect you but can't get to you without ramming their own ships Once you are at periscope depth, blow things up and use ships to get away from destroyers (just don't get rammed). This is where real life is easier than the game. Read a number of accounts where subs where on the surfance between merchant ships. Destoyers didn't fire or chase, in the game they'll still do both using the uber ship brakes built into the game. Pros - Easy to try, fun and hectic as hell Cons - Risky, ships are going to be moving all over the place so hard to get clean shots. Cheers. T. Last edited by Tontoman; 07-23-07 at 04:31 PM. |
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#2 |
Sea Lord
![]() Join Date: Feb 2007
Location: UK
Posts: 1,893
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I don't think personally that there is a set way to attack a convoy, there will always be differences you can apply general principles to attack, but in the end, you just have to go with what you got in front of you, in many cases to successfully attack a convoy you have to think on the fly as they say...
Use a bit of sense and keep an eye on any escorts near you, also be prepared to dive at a moments notice. |
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#3 | |
Sea Lord
![]() Join Date: Feb 2004
Location: San Francisco, California
Posts: 1,633
Downloads: 1
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![]() Quote:
Mission= Your mission is always to sink enemy shipping, and bring your boat back in one piece. Enemy= What kind of merchants and warships do you see? How many? What are their capabilities? What is their position? What is their search pattern. What is the chance of enemy air activity? Time= How much time do you have to do the mission. If there is 3 days before the convoy gets under aircover, then you have 3 days to accomplish your mission. Terrain= At sea terrain is weather. Keep in mind fog as it applies to visability. Keep in mind cloud cover as it applies to the danger or air attack. Keep wind/sea state in mind as it effects visibility and torpedo depth. If you are attacking at night be sure to consider the moon. Troops Available= What is the condition of your boat and crew. How many and what types of torpedoes do you have left?
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U.Kdt.Hdb B. I. 28) This possibility of using the hydrophone to help in detecting surface ships should, however, be restricted to those cases where the submarine is unavoidably compelled to stay below the surface. http://www.hackworth.com/ Last edited by Heibges; 07-23-07 at 07:08 PM. |
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