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#1 |
Seasoned Skipper
![]() Join Date: Mar 2005
Location: UK
Posts: 683
Downloads: 104
Uploads: 1
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ok something has caught my eye...
The DATA/SEA/NBB_COLORADO is missing some dds files. Instead there are tgas like in SH3. I bet if you convert those TGA's to DDS files it will fix your problem...?? Maybe anyway... |
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#2 | |
Engineer
![]() Join Date: Mar 2007
Location: I think I'm lost?
Posts: 206
Downloads: 4
Uploads: 0
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__________________
![]() "YES! Everything I do is a surprise! EVEN TO ME!" ![]() "Laws are like sausages, it is better not to see them being made." ~Otto von Bismarck "I thought so little, they rewarded me by making me the ruler of the Queen's Navy." ~Sir Joseph Porter (HMS Pinafore) |
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#3 |
Ace of the Deep
![]() Join Date: Jun 2005
Location: Palm Beach, Florida
Posts: 1,243
Downloads: 53
Uploads: 8
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Is there a solution to the BLACK BATTLESHIPS problem yet? Easy to test if leaving Pearl, just look over your shoulder at the pair floating in the harbor.
In my case, the overall skins of the ship are straight black, but all the gun turrets are showing up OK. Oddly... it seems that the skins are OK when viewed from underwater? I think the submerged portion of the hull looks OK, but I can't tell by looking up thru the water if the above water is rendering. When the camera is completely out of water looking down thru transparent water, it looks like the black continues below the water line. But when I submerge the camera, I don't seem to see that. But I dunno, maybe I'm seeing things ![]() Another side note, I happened to run 1.3 for the first time without the CD installed (cuz I was excited bout that). I wouldn't think that would have anything to do with it but... |
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#4 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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I was testing PH last night (i merged the 1.3 PH with my campaign_loc) and I didn't see any untextued (black) BBs, and there were a few BBs there. Guess I should make a quick mission with the US BBs.
Is the black BB issue only on specific dates? I looked at the roster, and the texture dates look fine. tater |
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#5 |
Ace of the Deep
![]() Join Date: Jun 2005
Location: Palm Beach, Florida
Posts: 1,243
Downloads: 53
Uploads: 8
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In my case the date is Dec 9, 1941 out of Pearl.
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#6 |
Seasoned Skipper
![]() Join Date: Mar 2005
Location: UK
Posts: 683
Downloads: 104
Uploads: 1
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Has anyone tried the TGA to DDS conversion yet I suggested !!????? Using the Nvidia tool obviously...
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#7 | |
Ace of the Deep
![]() Join Date: Jun 2005
Location: Palm Beach, Florida
Posts: 1,243
Downloads: 53
Uploads: 8
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#8 | |
Ace of the Deep
![]() Join Date: Jun 2005
Location: Palm Beach, Florida
Posts: 1,243
Downloads: 53
Uploads: 8
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#9 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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Sorry, missed that post!
tater |
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