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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Silent Hunter
![]() Join Date: Apr 2007
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Just a reminder - the 1.3 patch changes the Dev options back to YES - meaning you will want to edit them so the game runs a bit better.
In your SH4 folder - look under data/CFG and edit Main.cfg with Notepad or something similiar. Find the section that says [DEVELOPING] DevDebugEnable=Yes DevEditEnable=Yes MiniDump=Yes and make it look like this instead: [DEVELOPING] DevDebugEnable=No DevEditEnable=No MiniDump=No This will help performance a bit. Machines with less horsepower benefit the most. 1.1 and 1.2 as well as stock had it these set to yes as well. Enjoy!
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#2 |
Stowaway
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Thank you for the heads up. Will make these changes ASAP.
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#3 |
Engineer
![]() Join Date: May 2007
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I know it works but what do the settings actually do??
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#4 |
Silent Hunter
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They have the exe do tracking of various threads, also allow a dev to modify things on the fly as needed (with the appropriate tools) and in case of crash - creates a dump of why. All are troubleshooting tools that use up cpu cycles for stuff that we can't make use of anyway without the sdk.....
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#5 |
Gunner
![]() Join Date: Dec 2001
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I patched over 1.2, and they all had NOs.
Luke
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#6 | |
Torpedoman
![]() Join Date: Mar 2006
Location: MA. US
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![]() Quote:
Seems to me that that change should have been part of the patch. The fix is posted here in a couple of threads. Just went searching for the 'Request for changes in 1.3' and couldn't find it, so I can't confirm that this glitch made it there. Oh well. Old Dog |
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#7 |
Watch
![]() Join Date: Apr 2007
Location: London
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This tweak actually made me lose a good 20 FPS
![]() Turning it all to off made it an unplayable lag fest for me - with the options set to YES I'm back to stable framerates. ![]() |
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#8 |
Machinist's Mate
![]() Join Date: Apr 2007
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I started the first Asiatic campaign yesterday. Right now I'm headed to the South China Sea for the third primary mission with 45K tons after a toprp refit....damned duds. Saved file is about 2.3MB with 1.3 and no mods and no .cfg change.
My impressions are the game loads faster, saves about the same, and seems fine in thos respects. Oh yeah, the torp doors are on steroids and the new boat (Salmon) seems to dive faster than a lead brick.. ![]() |
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#9 | |
Sea Lord
![]() Join Date: Jan 2002
Location: San Martin de los Andes, Neuquen, , Argentina.
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![]() Quote:
I will try that then... because i loss FPS after patch. Game was running smooth for me in v1.2, but with v1.3 not. May be i need to uninstall, defrag and reinstall... |
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#10 |
Sea Lord
![]() Join Date: Mar 2005
Location: Grid CH 26, Spain ,Barcelona
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Probably the new patch includes some things that ads load to the system, like Ia, radar...and other things
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#11 |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
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For the ones haveing problems did you type NO or No ?
It might make a difference. |
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#12 |
Silent Hunter
![]() Join Date: Apr 2007
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The file you need to edit is in your INSTALL folder of SH4/data/cfg
Dunno why it caused some folks issues - this was an FYI - if it helps great - if not then change it back.
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#13 |
The Old Man
![]() Join Date: Apr 2006
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A lot has been made of the debugging edit since the 1st days of release. As a lot of people do when such great claims are made, I experimented with it on and off trying both ways over several days starting the sim from the same save game position every time and noting the frames in the 1st couple of minutes. I never saw any difference so I no longer bother with it.
I play the download version of of the game unmodded on an AMD DC with 4 gigs ram and 512 meg ATI 1950 graphics. Since my computer is not perforamnce starved as far as published hardware specs for the game, a frame or two one way or another is of no consequence. I have smooth action even in the most demanding clutter. -Pv- |
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