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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Loader
![]() Join Date: Jan 2004
Location: Sweden
Posts: 85
Downloads: 27
Uploads: 0
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I'll add my thank you, that's for sure! Patch 1.3 brought my game down from the shelf, and I think it's here to stay. It's actually a LOT more enjoyable now. Specifically loved the new radar and the ability to pre-open all the tubes before attacking.
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"Shoot at everything that moves. If it doesn't move, shoot it anyway, it might move later." |
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#2 |
The Old Man
![]() Join Date: Sep 2004
Location: Melbourne, Australia
Posts: 1,509
Downloads: 4
Uploads: 0
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#3 |
Electrician's Mate
![]() Join Date: Apr 2005
Posts: 140
Downloads: 1
Uploads: 0
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I want to thank the devs only, not UBI though. UBI are the ones who forced this game to be released in such unfinished shape. Thanks to developers 1.3 is here and most things are fixed.
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DJSatane - https://twitter.com/DJSatane |
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#4 |
Ace of the deep .
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The greatest subsim game ever made .
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#5 |
Ace of the Deep
![]() Join Date: Feb 2007
Location: Adelaide, Australia
Posts: 1,047
Downloads: 340
Uploads: 1
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And so say we all
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#6 |
Weps
![]() Join Date: Jan 2007
Posts: 355
Downloads: 17
Uploads: 0
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Thank you!
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#7 |
Sea Lord
![]() Join Date: Feb 2007
Location: A Swede in Frankfurt am Main
Posts: 1,897
Downloads: 4
Uploads: 0
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#8 | |
The Old Man
![]() Join Date: Sep 2004
Location: Melbourne, Australia
Posts: 1,509
Downloads: 4
Uploads: 0
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![]() Quote:
Plus UBISOFT are responsible for the Dev team creating 1.3. As much as I hate the need for it, it's not uncommon for patches nowadays. -i'll leave it at that, there's other threads for this type of discussion. Thanks DEVS either way. ![]()
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