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#1 |
Ace of the Deep
![]() Join Date: Jul 2005
Location: Germany's oldest city alive
Posts: 1,066
Downloads: 57
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Sounds as if there was some uboat hunting task force already near your position
![]() That reminds me of the problem with the damage screen I still have not fixed (or even cared about) yet :> |
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#2 | |
Stowaway
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Finally I decided to attack one as it was little late to dive. It turned out that there ware 4 of them... no need to comment further. Tested that longer repairs mod from top to bottom. Damages in all compartments. 90% of crew reparing damages... The only thing is with flooding I suppose. I didn't load submarine.zon files as after loading game I was dead. But those are responsible for flooding I suppose. Don't know how to edit them, my crew stopped flooding in normal way but the whole rest was serious. Nearly all systems damaged! Can't imagine that with rub model... I've loaded original gwx airstike.cfg, reloaded the game and now proceed with previous caution, dive on plane sight. Lets see if whole Tommies airforce is still hunting for me. PS after crash dive most of the time 10 bombs were going exactly over my head... good that 30m of water stops them. |
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#3 |
Seasoned Skipper
![]() Join Date: Apr 2007
Location: San Francisco, CA
Posts: 651
Downloads: 36
Uploads: 0
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Very good observations, Meine Herren!
Still, I find that my watch crew (1 Lt., 1 Bootsmann, 3 Matrosen) all "watch qualified" (& at least one has an EK2 medal) sometimes do not see approaching ships before I do -- if I happen to be on the bridge at the right time. Then again, in extreme darkness, they can see ships, and I just have to take their word for it!
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![]() Dietrich Schöneboom, U-431 "Es wird klappen, Herr Kaleun. Ganz sicher." Last edited by Schöneboom; 07-04-07 at 01:09 PM. |
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