SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 06-28-07, 10:43 AM   #16
Wilcke
The Old Man
 
Join Date: Jan 2007
Posts: 1,441
Downloads: 234
Uploads: 0
Default

Simply awesome, just astonishing.

Wilcke
Wilcke is offline   Reply With Quote
Old 06-28-07, 10:47 AM   #17
Hadrys
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

I've always believed in german technology but this is awsome! How precise and complicated had to be those things!?

It also boosts my realism feeling cause I wondered from time to time why 95% or more of my eels hit. Now I know that this was simply so accurate and if doing it right you couldn't miss. Wow!

Impressive work, can't wait for the full version of your Bible!
  Reply With Quote
Old 06-28-07, 11:15 AM   #18
Tom
Gunner
 
Join Date: Oct 2006
Location: Finland
Posts: 97
Downloads: 10
Uploads: 0
Default

So, this is what happened:

Captain identifies ship, and checks mast height and ship length from manual, or estimates them. He then turns a couple of dials on the periscope, matching two pictures, and has range and AOB.

All he needs in addition to this is speed. And that could be measured exactly using any of the following (and probably by some other means too):

- Matching course and speed when doing long range approach, even before identifying ship.
- By keeping a constant bearing during perpendicular submerged approach. (Or at any other angle, but this would require a bit more calculation).
- From any two timed spottings with some trigonometry.
- Using the stopwatch to measure speed from stationary sub at any time after ship was identified and length known.

The Submarine Commander's Handbook suggests that measuring range was the only somewhat difficult part (which is quite true at least in the game through the periscope/uzo). An error in the range estimate would also mean an error in AOB. But AOB could be visually checked, to make sure there is no large error. (And if there was, the range could then be rechecked.)

This is very impressive. I'm tempted to turn weapon officer assistance back on. Or perhaps a good (giving realistic effects) solution would be to use the AOB given by the weapon officer together with my own speed and range measurements (both done from the periscope/uzo).

Thank you very much for all the information, Hitman.
Tom is offline   Reply With Quote
Old 06-28-07, 01:18 PM   #19
Hitman
Pacific Aces Dev Team
 
Hitman's Avatar
 
Join Date: Sep 2002
Location: Spain
Posts: 6,111
Downloads: 109
Uploads: 2


Default

Quote:
Now I know that this was simply so accurate and if doing it right you couldn't miss. Wow!
Well, not that easy, and certainly there were many errors, but the german success laid most in that they fired very close (Less than 1000 metres if possible, better 500). Mast heigth and ship length is not so easy to estimate if you don't know for sure the values, but since U-Boot commanders were after all people experinced at sea (Some came from the merchant Navy like Prien or Schulz) they tended to make good estimates.

Also many times they fired at a ship but actually hit another (The advantage of shooting at convoys), something that actually happened a lot to Kretschmer

Quote:
Captain identifies ship, and checks mast height and ship length from manual, or estimates them. He then turns a couple of dials on the periscope, matching two pictures, and has range and AOB.

All he needs in addition to this is speed. And that could be measured exactly using any of the following (and probably by some other means too):

- Matching course and speed when doing long range approach, even before identifying ship.
- By keeping a constant bearing during perpendicular submerged approach. (Or at any other angle, but this would require a bit more calculation).
- From any two timed spottings with some trigonometry.
- Using the stopwatch to measure speed from stationary sub at any time after ship was identified and length known.

The Submarine Commander's Handbook suggests that measuring range was the only somewhat difficult part (which is quite true at least in the game through the periscope/uzo). An error in the range estimate would also mean an error in AOB. But AOB could be visually checked, to make sure there is no large error. (And if there was, the range could then be rechecked.)
Yes, that's more or less how it was done
__________________
One day I will return to sea ...
Hitman is offline   Reply With Quote
Old 06-28-07, 07:10 PM   #20
Puster Bill
Grey Wolf
 
Join Date: May 2006
Location: BA8758, or FN33eh for my fellow hams.
Posts: 833
Downloads: 0
Uploads: 0
Default

Quote:
Originally Posted by Hitman
Also many times they fired at a ship but actually hit another (The advantage of shooting at convoys), something that actually happened a lot to Kretschmer
That doesn't happen nearly often enough for me

Dude, if you ever end up in Upstate New York, I owe you a drink of your choice.
__________________
The U-Boat Commander of Love
Puster Bill is offline   Reply With Quote
Old 07-12-07, 07:57 AM   #21
Uber Gruber
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

@Hitman,

Kudos to your research, facinating stuff, it really is.
Any update on the English document you were putting together ?
  Reply With Quote
Old 07-12-07, 06:48 PM   #22
Puster Bill
Grey Wolf
 
Join Date: May 2006
Location: BA8758, or FN33eh for my fellow hams.
Posts: 833
Downloads: 0
Uploads: 0
Default

Quote:
Originally Posted by Uber Gruber
@Hitman,

Kudos to your research, facinating stuff, it really is.
Any update on the English document you were putting together ?
Yeah, Hitman, where the heck is our free ice cream?

We want it *NOW*!

__________________
The U-Boat Commander of Love
Puster Bill is offline   Reply With Quote
Old 07-13-07, 01:37 AM   #23
Alyebard
Medic
 
Join Date: Sep 2004
Location: Girona - Catalunya
Posts: 164
Downloads: 5
Uploads: 0
Default

Quote:
Originally Posted by Puster Bill
Quote:
Originally Posted by Uber Gruber
@Hitman,

Kudos to your research, facinating stuff, it really is.
Any update on the English document you were putting together ?
Yeah, Hitman, where the heck is our free ice cream?

We want it *NOW*!

:rotfl:Patience is a virtue :rotfl:

I CAN'T WAIT MORE TIME
__________________

Navigare necesse est, vivere non est necesse
Navegar 'es necessari. Viure no
Alyebard is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 03:38 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.