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Old 06-26-07, 08:34 AM   #1
switch.dota
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Mag detonator works all right. Any torpedo properly set to detonate magnetically that passes less than a torpedo's diameter from any ship's keel will go boom.

However I've seen some torpedo tests that suggest visuals might not be extremely accurate, so indeed the mag exploder might not be workign at all.
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Old 06-26-07, 10:02 AM   #2
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Just imagine how frustrated the skippers were in real life
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Old 06-26-07, 10:07 AM   #3
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Quote:
Originally Posted by SteamWake
Just imagine how frustrated the skippers were in real life
Exactly

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Old 06-26-07, 10:19 AM   #4
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Quote:
Originally Posted by reallydedpoet
Quote:
Originally Posted by SteamWake
Just imagine how frustrated the skippers were in real life
Exactly

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We can duplicate their frustration, and add another level of realism. Every time someone posts that the torpedoes aren't working properly, someone reply "You're just making excuses for bad shooting!"

Well, that's what happened to them.
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Old 06-26-07, 10:09 AM   #5
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Quote:
Originally Posted by switch.dota
Mag detonator works all right. Any torpedo properly set to detonate magnetically that passes less than a torpedo's diameter from any ship's keel will go boom.

However I've seen some torpedo tests that suggest visuals might not be extremely accurate, so indeed the mag exploder might not be workign at all.
Less than a torpedoe's diameter? That doesn't leave much room for mistakes does it?
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Old 06-26-07, 10:15 AM   #6
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Quote:
Originally Posted by wetwarev7
Quote:
Originally Posted by switch.dota
Mag detonator works all right. Any torpedo properly set to detonate magnetically that passes less than a torpedo's diameter from any ship's keel will go boom.

However I've seen some torpedo tests that suggest visuals might not be extremely accurate, so indeed the mag exploder might not be workign at all.
Less than a torpedoe's diameter? That doesn't leave much room for mistakes does it?
a margin of 2 meters is not bad
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Old 06-26-07, 10:24 AM   #7
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Quote:
Originally Posted by kv29
Quote:
Originally Posted by wetwarev7
Quote:
Originally Posted by switch.dota
Mag detonator works all right. Any torpedo properly set to detonate magnetically that passes less than a torpedo's diameter from any ship's keel will go boom.

However I've seen some torpedo tests that suggest visuals might not be extremely accurate, so indeed the mag exploder might not be workign at all.
Less than a torpedoe's diameter? That doesn't leave much room for mistakes does it?
a margin of 2 meters is not bad
Torpedoes have a diameter of 2 meters? That can't be right...:hmm:
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Old 06-26-07, 10:31 AM   #8
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uuupss, I meant a 2 meters radius would not be bad. What was the magnetic detection radius? In real life I mean.

Last edited by kv29; 06-26-07 at 10:41 AM.
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Old 06-26-07, 10:39 AM   #9
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I'm not sure about the actual sensitivity radius, but that's one of the problems with any such device: if it's not sensitive enough you get non-detonations; if it's too sensitive you get way too many pre-dets.
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Old 06-26-07, 11:38 AM   #10
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just use contact detonators and forget the magnetic ones. They work sometimes but at most they dont. Even when they work they are not modeled correctly. They are not doing much more damage as they should. Ive been reading that real magnetic torpedoes are best set 5-7 meters below the keel and not just 2 or 3 feets.
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