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#1 |
Captain
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Mag detonator works all right. Any torpedo properly set to detonate magnetically that passes less than a torpedo's diameter from any ship's keel will go boom.
However I've seen some torpedo tests that suggest visuals might not be extremely accurate, so indeed the mag exploder might not be workign at all. |
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#2 |
Rear Admiral
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Just imagine how frustrated the skippers were in real life
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#3 | |
Canadian Wolf
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#4 | ||
Eternal Patrol
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#5 | |
Grey Wolf
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Guess I should change my sig since SH5 has an offline mode now ![]() |
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#6 | ||
Watch Officer
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#7 | |||
Grey Wolf
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#8 |
Watch Officer
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uuupss, I meant a 2 meters radius would not be bad. What was the magnetic detection radius? In real life I mean.
Last edited by kv29; 06-26-07 at 10:41 AM. |
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#9 |
Eternal Patrol
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I'm not sure about the actual sensitivity radius, but that's one of the problems with any such device: if it's not sensitive enough you get non-detonations; if it's too sensitive you get way too many pre-dets.
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#10 |
Commodore
![]() Join Date: Jul 2006
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just use contact detonators and forget the magnetic ones. They work sometimes but at most they dont. Even when they work they are not modeled correctly. They are not doing much more damage as they should. Ive been reading that real magnetic torpedoes are best set 5-7 meters below the keel and not just 2 or 3 feets.
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