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#1 |
Ace of the Deep
![]() Join Date: Apr 2007
Location: Netherlands
Posts: 1,050
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Yes, I've had this as well, it pulls to left or right in varying degrees sometines as much as 10 degrees, for no apparant reason, no heading changes in the uboat, matched target ship's base course and speed. firing at it with the gun bearing roughly 300 degrees. I think it's a stock bug and can be very annoying when you're trying to hit a small target or a very distant one.
doesn't matter so much when firing at a C3 from 700m, it's bigger than the broadside of a barn, but when trying to take out a pursuing flower corvette at 5000 meters it's life-threatening ![]() |
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#2 |
Stowaway
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there is a hard coded miss factor built in to the guns as well. it will miss on purpose and be way off target at longer ranges. i've seen a shot to the bow then miss behind the stern when the target was at 90 degrees from my sub. i've even tested this on a dead calm sea and stationary with stationary target ship.
just something you have to get used to and expect to miss a lot. |
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#3 | |
GWX Project Director
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#4 | ||
A long way from the sea
Join Date: May 2005
Location: Iowa
Posts: 1,913
Downloads: 21
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![]() Just cause you're Darth Vader doesn't mean we need to be saddled with the Stormtrooper School of Accuracy rejects. ![]()
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At Fiddler’s Green, where seamen true When here they’ve done their duty The bowl of grog shall still renew And pledge to love and beauty. |
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#5 |
Ace of the Deep
![]() Join Date: Mar 2007
Location: Netherlands
Posts: 1,062
Downloads: 34
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I too experience this issue.
Sometimes it is way off and other times it is very easy to hit. Often I let the crew fire because my shells are flying in all directions. Sometimes being at highs speed makes it easier, sometimes it makes it worse. ![]() |
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#6 | |||
Chief of the Boat
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#7 |
Stowaway
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![]() ![]() if my deck gun guys are missing a large merchant at less than 750m, I'm putting them in the torpedo tubes, where at least they can serve SOME purpose. ![]() the experience level of your crew does have a small, i repeat, small effect on accuracy but they will and do actually miss at 750m sometimes. they give you one shot on target then one out in the boondocks so the hardcoded AI hit to miss ratio is reached to simulate realistic action on pitching deck under fire even if it is flat calm. if you notice at 750m or less when they are hitting you will see a bow shot then a stern shot because they are trying to miss but the damn ship keeps getting in the way lol. i never let the AI shoot for me because it just wastes all your ammo so man the gun yourself. Last edited by Webster; 06-23-07 at 11:31 PM. |
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#8 |
Seaman
![]() Join Date: Feb 2009
Posts: 33
Downloads: 0
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HI
Currently suffering quite often for the Deck gun shells landing too fall on the right of the aiming point, even in good weather conditions (calm see). Yesterday, I was 700m from a ship, but the shells landed OUT of sight on the right..... No horizontal or vertical roll of the sea influence....it was pretty calm and I kept the barrel of the gun under visual control when firing.... GWX 3.0 + SH3 Commander installed..... Did anybody find out a solution to this annoying problem of deck gun inaccuracy? THANKS! |
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#9 | |
Machinist's Mate
![]() Join Date: Jan 2009
Location: Germany, about 200km upwards the Weser from bunker "Valentin"
Posts: 125
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I'm always fireing manually and never spotted a problem like that. Before that, I let my crewmen do the fireing (but that was before I tried GWX) and there were some problems like that. I think they got too much Becks at the harbour. ![]()
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Fette Beute und immer eine Handbreit Wasser unter dem Kiel! |
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#10 | |
Officer
![]() Join Date: Jul 2007
Location: Sydney, Australia
Posts: 241
Downloads: 67
Uploads: 0
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Kpt. Lehmann I didn't realise you can be a No.1 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Last edited by SpeedyPC; 02-13-09 at 07:20 AM. |
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