SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 06-16-07, 09:16 AM   #7
Nuoz
Sparky
 
Join Date: Mar 2002
Location: Here
Posts: 155
Downloads: 5
Uploads: 0
Default

Quote:
Originally Posted by Sailor Steve
Quote:
Originally Posted by Mittelwaechter
Complicated but capable to sink contacts without even viewing them.
You may position your U-Boot at the right place and do some manual TDC settings to hit the contact in heavy fog or with periscopes destroyed.

You get correct speed, AOB and distance whenever you want.
Pretty good, since no one ever did that successfully in real life. Once again the game cheats.
That's probably because they had to identify the ship they were hitting to save torpedos, hitting them in the most adequate spot amd avoid a friendly hit.
__________________
"Listen, 'sir', it's real simple. Add the number of times we dive to the number of times we surface. Divide that number by two. If the result doesn't come out even, don't open the hatch"
Nuoz is offline   Reply With Quote
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 12:38 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.