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Old 06-13-07, 06:10 PM   #1
Heibges
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I use map updates, but keep the map pretty far zoomed out. I also use a mod that makes the tales disappear.

To me, this gives the illusions of other uboats out there looking for targets.

The only thing I have found that really gives you realistic tonnage is to no overuse/abuse the hydrophones. Doing this, I find on 33% of my patrols I will find no targets, and this really makes it realistic for me.
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Old 06-13-07, 07:28 PM   #2
Sailor Steve
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I use the 'Assisted Plotting Mod'. Map Contact Updates on; you get sonar lines, but no map pictures while using the periscope or UZO. Once you ID the ship it shows up on the attack map, but no others do. It's as close to perfect as it can get...at least for me.
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Old 06-14-07, 01:14 AM   #3
Canovaro
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I always play 100% without updates, and there are still contact updates, but they are few. Makes it feel more realistic.
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Old 06-14-07, 05:21 AM   #4
Sawdust
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I use automatic map updates (that and external camera are the only "non-realistic" options I use), but I am considering diabling the map updates for my next patrol to see what it is like.

I imagine it will make things much more difficult: possibly more exciting...or maybe just frustrating. :hmm: We'll see how it goes.

To siber: IIRC, Automatic Map Updates is worth a hefty amount of "realism percent". You shouldn't be at 100% with it active...maybe you have a mod that is changing this?
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Old 06-14-07, 05:52 AM   #5
ichso
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I play without the auto map updates too. In most cases it is more realistic and requires more thinking from the player to keep good awareness of the situation.

The only thing I that really annoys me is that the sonar contacts are off too. Once I THOUGHT I got chased by a destroyer and there where actually THREE of them -.- The sonar guy just couldn't really give me a hint in which directions they were, mostly just one of them at once.
I COULD place myself at the hydrophone all the time to get around this, but then I would not see whether the DC's shake the boat or not.
And besides I am the CAPTAIN and not the SONAR GUY

So is it possible to leave just the sonar contacts on the map on and visible contacts not ? The whole plotting-by-sighting thing is cool.

*wave*
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Old 06-14-07, 06:15 AM   #6
Corsair
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All is drawn by hand on the map, don't even have a GPS positioning of my sub...
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Old 06-15-07, 11:00 AM   #7
Sailor Steve
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Quote:
Originally Posted by ichso
I So is it possible to leave just the sonar contacts on the map on and visible contacts not ? The whole plotting-by-sighting thing is cool.

*wave*
Read my post two above yours, #5. The Assisted Plotting Mod does just that. It comes with Real U-Boat by Beery. http://www.subsim.com/radioroom/show...ht=Real+U-Boat RUB's readme lists exactly which files were changed to achieve different ends, so you can take just the files that affect map contacts. This is what I did (I run a bunch of different mods from different collections, combined to suit my own tastes. Assisted Plotting is the most realistic to me).
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Old 06-15-07, 04:52 PM   #8
ichso
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Quote:
It's not the sub that's being unstable. On the contrary, it is actually too stable - LOL. So stable that if the peri always stays at the same depth, waves however are of different heights. In brief, what you take as sub instability is the waves (higher or smaller) that constantly wash your periscope.
The point is not about waves washing my periscope but about a steady aim. For example to place the horizontal line of the stadimeter correctly and getting an accurate reading from the scale. This much more difficult when the periscope goes up and down all the time.
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