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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
中国水兵
![]() Join Date: Apr 2005
Location: Germany
Posts: 275
Downloads: 10
Uploads: 0
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^
![]() Hey, i've nothing against a virtual tour through a Gato class, if i can't make it in person anyway. Seriously, before adding more compartments, which won't happen, they could add more detail to the existing ones - that's after fixing the bugs associated with it. |
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#2 |
Weps
![]() Join Date: Apr 2007
Location: Nottinghamshire
Posts: 368
Downloads: 68
Uploads: 0
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Asking for more compartments seems like asking for a hell of a lot.
![]() I would be really, reaaally happy to just see flood water in the existing ones. ![]() ![]() Surely there's a modder out there that will rise to such a challenge... :hmm: |
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#3 | |
Planesman
![]() Join Date: Mar 2002
Posts: 184
Downloads: 3
Uploads: 0
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#4 |
Planesman
![]() Join Date: Mar 2002
Posts: 184
Downloads: 3
Uploads: 0
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Oh no... I'm wearing the bathing cap. I need more posts, more posts.
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#5 | |
Lucky Jack
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#6 |
Samurai Navy
![]() Join Date: Feb 2007
Location: Pretty close to the big german cruiser Blücher in Norway
Posts: 568
Downloads: 29
Uploads: 0
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Hmmm... It will be the last official gameupdate
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![]() My SH4 releases compatible with SH4 1.5 and earlier: Kakemann and ATR-42's Silent Hunter 4 Music FIX Kakemann and Lurker_hlb3 Destroyer sensors and radar FIX Tutorial: How to add new music tracks to SH4 |
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#7 | |
Canadian Wolf
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#8 |
Ocean Warrior
![]() Join Date: Mar 2005
Location: Georgia, USA
Posts: 2,674
Downloads: 25
Uploads: 0
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No chance at all of the Devs adding more compartments. This is a limited budget patch to fix critical game play issues within SH4.
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#9 |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
Uploads: 0
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You post a question and go off line immediatly after on a topic that has been gone over like a ..... JC this has been gone over and over again.
Our Moderaters need to pm these newbies and explain how to READ RULES and how to use SEARCH feature and also give a none post credit to move up their avatar. This will cure a problem that has bothered alot of members. ![]() Our Seasoned members are not the SEARCH FEATURE. Thank You Firewall |
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#10 | |
The Old Man
![]() Join Date: Sep 2004
Location: Melbourne, Australia
Posts: 1,509
Downloads: 4
Uploads: 0
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Hmm lot of people replied who didn't seem to mind. You will never stop repeated posts. Personally every new person who comes along is another person who is keeping the subsim community alive. Let's make them feel welcome not stupid. ![]() Just my 2c
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#11 | |
Officer
![]() Join Date: Feb 2007
Location: Upper Midwest USA
Posts: 236
Downloads: 1
Uploads: 0
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#12 | ||
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
Uploads: 0
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And your a big credit to Sub Sim. ![]() Go back to the kiddie game site your from. You reek of it. |
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#13 |
Commander
![]() Join Date: May 2007
Location: a mile behind the sign"end of civilisation"
Posts: 444
Downloads: 24
Uploads: 0
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Personaly i'd prefer the same liberty of movement like on the bridge in the rest of the existing compartments/stations.
Id would be great going to the backside of the bridge(not jump to the AA station)to "park" your sub into a harbour,ready to take of after refit...:hmm: Last edited by the_belgian; 06-10-07 at 02:03 AM. |
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#14 | |
Weps
![]() Join Date: Aug 2005
Posts: 351
Downloads: 0
Uploads: 0
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DH |
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#15 |
Ocean Warrior
![]() Join Date: Mar 2005
Location: Georgia, USA
Posts: 2,674
Downloads: 25
Uploads: 0
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Please keep it civil, Guys. The topic is 'more rooms in the upgrade'.
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